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Using the wrapper with Ballistics causes these weird garbage tris to be drawn over the logo in the top left of the screen when navigating the menus. There are no major bugs like this during the actual gameplay (to my knowledge).
This only seems to happen the first time I boot the game with the wrapper installed. Subsequent boots didn't have any issues so I couldn't capture with Renderdoc to see what it was doing. Makes me wonder if it has something to do with when Reshade's compiling.
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