- gpu-driven rasterizer with compute-based frustum/occlusion-culling
- optional support for meshlet-based pipelines (using VK_EXT_mesh_shader)
- pathtracer using VK_KHR_ray_tracing_pipeline, useful for comparing against a groundtruth
- load .hdr panoramas as mip-mapped cubemaps
- utils for lambert- and GGX-convolutions used by rasterizer
- glTF 2.0 via tinygltf
- supports the entire feature-set and all existing glTF2-extensions (transmittance, volumes, irridescence, ...)
- optional/additional support for: assimp
- pragmatic+easy interface, thanks imgui
- entity-component-system (registry/entity) provided by entt