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@hovinen hovinen commented Jan 20, 2024

Before upgrading, I got the following error when running rust-doom on Ubuntu 23.10:

[INFO  engine::context] Creating system "tick"...                                                                                                                                                                                            │
[INFO  engine::context] Creating system "frame_timers"...                                                                                                                                                                                    │
[INFO  engine::context] Creating system "window"...                                                                                                                                                                                          │
interface 'wl_output' has no event 4                                                                                                                                                                                                         │
thread 'main' panicked at /home/hovinen/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.21.0/src/platform_impl/linux/wayland/event_loop.rs:395:10:                                                                              │
called `Result::unwrap()` on an `Err` value: Os { code: 2, kind: NotFound, message: "No such file or directory" }                                                                                                                            │
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace                                                                                                                                                                │

This attempts to do just the minimum needed to bring winit and glium up to their latest versions. This requires several changes due to API changes in those libraries. Other than that, I am avoiding any rearchitecting or other changes.

After upgrading, the program runs without crashing. One can navigate the levels, but the graphics and animation are a messed up. I don't know the code well enough to be able to fix that problem easily.

Before upgrading, I got the following error when running rust-doom on Ubuntu 23.10:

```
[INFO  engine::context] Creating system "tick"...                                                                                                                                                                                            │
[INFO  engine::context] Creating system "frame_timers"...                                                                                                                                                                                    │
[INFO  engine::context] Creating system "window"...                                                                                                                                                                                          │
interface 'wl_output' has no event 4                                                                                                                                                                                                         │
thread 'main' panicked at /home/hovinen/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.21.0/src/platform_impl/linux/wayland/event_loop.rs:395:10:                                                                              │
called `Result::unwrap()` on an `Err` value: Os { code: 2, kind: NotFound, message: "No such file or directory" }                                                                                                                            │
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace                                                                                                                                                                │
```

This attempts to do just the minimum needed to bring winit and glium up to their latest versions. This requires several changes due to API changes in those libraries. Other than that, I am avoiding any rearchitecting or other changes.

After upgrading, the program runs without crashing. One can navigate the levels, but the graphics and animation are a messed up. I don't know the code well enough to be able to fix that problem easily.
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