HUDNavi is an experimental project that aims on provide an approach of navigation points, navigation bar and motion radar in FPS games.
The Navigation Point
aims on provide a navigation point solution like Halo Reach
and Halo 4
.
Navigation Point
supports:
-
Show distance to the point.
-
Show a label on the point.
-
Different point type shows different point icons.
-
Show arrow when the point is behind player.
The Navigation Bar
can be used as a compress bar in HUD like the one in Halo Reach
.
The Motion Radar
aims on provide a radar similar to the one in Halo CE
.
Currently, it will not in a fast development pace, it will be updated when I need some new features in my personal Unity3D games.
Abrove is a screen shot of the sample scene showing almost all features.
Note: The crosshair in the middle of the screen is not a part of features that HUDNavi
aims on.
Codes are licensed under the MIT License
.
Assets (such as UI textures) are licensed under CC0
.