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fix(Matrix3x2): decompose method #941

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merged 1 commit into from
Sep 23, 2024

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Std-Enigma
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fixes #935

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@AristurtleDev AristurtleDev left a comment

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Thanks @Std-Enigma , was indeed a typo

@AristurtleDev AristurtleDev merged commit b3b4acb into craftworkgames:develop Sep 23, 2024
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AristurtleDev added a commit that referenced this pull request Sep 30, 2024
* fix(Matrix3x2): decompose method (#941)

* Fix bug when using `NinePatch` with `Texture2DRegion`. (#945)

Resolves #943

* BitmapFont now always loads from TitleContainer. (#946)

Fixes KNI web builds when using BitmapFont (#944)

* Fix bug when creating a NinePatch using the Texture2DRegion extension method (#948)

* Revert UV code (#951)

* [Weekly] Version 4.0.3 (#952)

* Starting 4.0.2 release prep

* Update changelog

* Bump version number to 4.0.3

* Updated workflows to use dotnet 8

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Co-authored-by: Ilia Bahrebar <150489740+Std-Enigma@users.noreply.github.com>
Co-authored-by: Dwergi <sebastian.nordgren@gmail.com>
Co-authored-by: Joseph Newman <greenstack@users.noreply.github.com>
Co-authored-by: Jeremy Swartwood <jeremy.swartwood@gmail.com>
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Matrix3x2 Decompose function returns incorrect translation
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