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#Frightened Rabbit

Just another OpenGL project using PyOpenGL and GLSL and PyQT4

See pip_requirements

Also need PyQT4. Because I am developing on OSX, I used Homebrew package manager:

brew install qt
brew install sip
brew install pyqt

(It may be wise to install PyQT4 before executing pip install -r pip_requirements)

I also had to put export PYTHONPATH=/usr/local/lib/python2.7/site-packages:$PYTHONPATH in my ~/.bash_profile (reference)

I am also trying my best to comment methods and classes with Numpy's doc style (just for good coding commenting practice).

Screenshots

GLSL UV Torus, Normals Shading

GUI

Cow, Wireframe, Smooth Shading, Normal Vectors

Cow with normal vectors

Cow, Smooth Shading

Cow with normals shader

Bunny, Z-Buffer Shading

Bunny with z-buffer shader

Bunny, Wireframe, Normals Shading

Bunny with normals shader

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renderer practicing GLSL, PyQT and CG topics

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