#Frightened Rabbit
Just another OpenGL project using PyOpenGL and GLSL and PyQT4
See pip_requirements
Also need PyQT4. Because I am developing on OSX, I used Homebrew package manager:
brew install qt
brew install sip
brew install pyqt
(It may be wise to install PyQT4 before executing pip install -r pip_requirements
)
I also had to put export PYTHONPATH=/usr/local/lib/python2.7/site-packages:$PYTHONPATH
in my ~/.bash_profile
(reference)
I am also trying my best to comment methods and classes with Numpy's doc style (just for good coding commenting practice).