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A 3D graphics rendering pipeline accessing GRAM on Sony PlayStation Portable (PSP) device

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PSP3D

This is a 3D graphics rendering pipeline accessing GRAM on Sony PlayStation Portable (PSP) device.

Currently has implemented primitives generation, viewing transform and perspective transform, clipping, back-face culling and rasterization in the pipeline.

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A 3D graphics rendering pipeline accessing GRAM on Sony PlayStation Portable (PSP) device

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