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4 changes: 2 additions & 2 deletions package-lock.json

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62 changes: 62 additions & 0 deletions package.json
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,14 @@
"type": "tree",
"contextualTitle": "Pebble Projects",
"icon": "$(file-code)"
},
{
"id": "pebble.emuActionsTreeView",
"name": "Pebble emulator actions",
"type": "tree",
"contextualTitle": "Pebble Emulator Actions",
"icon": "$(file-code)",
"initialSize": 0
}
],
"explorer": [
Expand Down Expand Up @@ -151,6 +159,36 @@
"command": "pebble.downloadZip",
"title": "Download ZIP",
"category": "Pebble"
},
{
"command": "pebble.openEmulatorAppConfig",
"title": "Emulator - Open emulator app configuration in a browser",
"category": "Pebble"
},
{
"command": "pebble.emuBatteryState",
"title": "Emulator - Change Battery Level & Charging State",
"category": "Pebble"
},
{
"command": "pebble.emuBluetoothState",
"title": "Emulator - Change Bluetooth Connection State",
"category": "Pebble"
},
{
"command": "pebble.emuTap",
"title": "Emulator - Emulates Tap",
"category": "Pebble"
},
{
"command": "pebble.emuTimeFormat",
"title": "Emulator - Sets Time Format (12h or 24h)",
"category": "Pebble"
},
{
"command": "pebble.emuTimelineQuickView",
"title": "Emulator - Change Timeline Quick View State",
"category": "Pebble"
}
],
"walkthroughs": [
Expand Down Expand Up @@ -227,6 +265,30 @@
{
"command": "pebble.showEditorPreview",
"when": "pebbleProject"
},
{
"command": "pebble.openEmulatorAppConfig",
"when": "pebbleProject"
},
{
"command": "pebble.emuBatteryState",
"when": "pebbleProject"
},
{
"command": "pebble.emuBluetoothState",
"when": "pebbleProject"
},
{
"command": "pebble.emuTap",
"when": "pebbleProject"
},
{
"command": "pebble.emuTimeFormat",
"when": "pebbleProject"
},
{
"command": "pebble.emuTimelineQuickView",
"when": "pebbleProject"
}
]
}
Expand Down
276 changes: 276 additions & 0 deletions src/emulatorControl.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,276 @@
import * as vscode from 'vscode';
import { getWorkspacePath, getPebbleVersionInfo, isVersionBelow, upgradePebbleTool, isDevContainer, execAsync } from './utils';
import { getEmulatorPlatform } from './run';

export async function openEmulatorAppConfig() {
console.log('openEmulatorAppConfig called');

const workspacePath = getWorkspacePath();
if (!workspacePath) {
vscode.window.showErrorMessage('No workspace folder is open. Please open a workspace folder and run the project.');
return;
}

const platform = await getEmulatorPlatform();
if (!platform) {
console.log('No platform selected, returning early');
return;
}
console.log('Platform selected:', platform);

// Checking if the emulator is currently running : TODO ?
let terminal = vscode.window.terminals.find(t => t.name === `Pebble Run`);
if (!terminal) {
vscode.window.showErrorMessage('Please first run the project and keep the terminal open');
return;
}

let codespaceArgs = '';

if (isDevContainer()) {
let fullUri = await vscode.env.asExternalUri(
vscode.Uri.parse("http://localhost:6443/")
);

if (process.env.CODESPACES === 'true' && process.env.CODESPACE_NAME) {
try {
const { stdout, stderr } = await execAsync(`gh codespace ports visibility 6443:public -c ${process.env.CODESPACE_NAME}`);
if (stderr) {
throw stderr;
} else {
console.debug('(emu-app-config) codespace port visibility 6443 public OK');
}
} catch (error: any) {
console.error(`(emu-app-config) codespace port visibility 6443 public: ${error}`);
vscode.window.showErrorMessage(`Failed to make port 6443 public: ${error}`);
}

if (fullUri.authority.startsWith('localhost') || fullUri.authority.startsWith('127.0.0.1')) {
fullUri = await vscode.env.asExternalUri(
vscode.Uri.parse("http://localhost:6443/")
);
}
}

codespaceArgs = ` --port 6443 --address ${fullUri}`;
console.debug(`Using codespace arguments = '${codespaceArgs}'`);
}

terminal.show();
terminal.sendText('\x03'); // Send Ctrl+C
terminal.sendText(`pebble emu-app-config --emulator ${platform} --vnc${codespaceArgs}`, true);
}

export async function emulatorBatterySetState() {
console.log('emulatorBatterySetState called');

const platform = await getEmulatorPlatform();
if (!platform) {
console.log('No platform selected, returning early');
return;
}
console.log('Platform selected:', platform);

const batteryStateStr = await vscode.window.showInputBox({
placeHolder: 'Enter a battery percentage between 0 and 100.',
});
if (!batteryStateStr) {
return;
}
const batteryState = Number(batteryStateStr).valueOf();
if (isNaN(batteryState) || batteryState < 0 || batteryState > 100) {
vscode.window.showErrorMessage('Please enter an integer between 0 and 100');
return;
}

let batteryStateStrSubstring = batteryStateStr;
if (batteryState < 10) {
batteryStateStrSubstring = batteryStateStr.substring(0, 1);
} else if (batteryState < 100) {
batteryStateStrSubstring = batteryStateStr.substring(0, 2);
} else {
batteryStateStrSubstring = batteryStateStr.substring(0, 3);
}

const chargingMap: {[key: string] : boolean } = {
'Yes': true,
'No': false
};

const chargingChoice = await vscode.window.showQuickPick(Object.keys(chargingMap), {
placeHolder: 'Is the battery charging?',
canPickMany: false,
});

if (!chargingChoice) {
return;
}

const charging = chargingMap[chargingChoice];

// Checking if the emulator is currently running : TODO ?
let terminal = vscode.window.terminals.find(t => t.name === `Pebble Run`);
if (!terminal) {
vscode.window.showErrorMessage('Please first run the project and keep the terminal open');
return;
}

terminal.show();

terminal.sendText(`pebble emu-battery --emulator ${platform} --vnc --percent ${batteryStateStrSubstring} ${charging ? '--charging' : ''}`);
}

async function sleep(ms: number): Promise<void> {
return new Promise((resolve) => setTimeout(resolve, ms));
}

export async function emulatorBluetoothSetState() {
console.log('emulatorBluetoothSetState called');

const platform = await getEmulatorPlatform();
if (!platform) {
console.log('No platform selected, returning early');
return;
}
console.log('Platform selected:', platform);

const connectedMap: {[key: string] : boolean } = {
'Active': true,
'Inactive': false
};

const connectedChoice = await vscode.window.showQuickPick(Object.keys(connectedMap), {
placeHolder: 'Set the bluetooth connection',
canPickMany: false,
});

if (!connectedChoice) {
return;
}

const connected = connectedMap[connectedChoice];

// Checking if the emulator is currently running : TODO ?
let terminal = vscode.window.terminals.find(t => t.name === `Pebble Run`);
if (!terminal) {
vscode.window.showErrorMessage('Please first run the project and keep the terminal open');
return;
}

terminal.show();

terminal.sendText(`pebble emu-bt-connection --emulator ${platform} --vnc --connected ${connected ? 'yes' : 'no'}`);

if (!connected) {
// Display a progress notification to match the debounce disconnection behavior in firmware
const waitSec = 25;
vscode.window.withProgress({
location: vscode.ProgressLocation.Notification,
title: `Disconnected. App will be notified in ${waitSec} seconds.`,
cancellable: true
}, async (progress, cancelToken) => {
for (let index = 0; index < (waitSec + 1); index++) {
if (cancelToken.isCancellationRequested) {
terminal.sendText('\x03'); // Send Ctrl+C
terminal.sendText(`pebble emu-bt-connection --emulator ${platform} --vnc --connected yes`);
break;
}
await sleep(1000);
progress.report({
increment: 100 / (waitSec + 1)
});
}
});
}
}

export async function emulatorAccelTapTrigger() {
console.log('emulatorAccelTapTrigger called');

const platform = await getEmulatorPlatform();
if (!platform) {
console.log('No platform selected, returning early');
return;
}
console.log('Platform selected:', platform);

// Checking if the emulator is currently running : TODO ?
let terminal = vscode.window.terminals.find(t => t.name === `Pebble Run`);
if (!terminal) {
vscode.window.showErrorMessage('Please first run the project and keep the terminal open');
return;
}

terminal.show();

terminal.sendText(`pebble emu-tap --emulator ${platform} --vnc --direction y+`);
}

export async function emulatorSetTimeFormat() {
console.log('emulatorSetTimeFormat called');

const platform = await getEmulatorPlatform();
if (!platform) {
console.log('No platform selected, returning early');
return;
}
console.log('Platform selected:', platform);

const timeFormatChoice = await vscode.window.showQuickPick(['12h', '24h'], {
placeHolder: 'Select Time Format',
canPickMany: false,
});

if (!timeFormatChoice) {
return;
}

// Checking if the emulator is currently running : TODO ?
let terminal = vscode.window.terminals.find(t => t.name === `Pebble Run`);
if (!terminal) {
vscode.window.showErrorMessage('Please first run the project and keep the terminal open');
return;
}

terminal.show();

terminal.sendText(`pebble emu-time-format --emulator ${platform} --vnc --format ${timeFormatChoice}`);
}

export async function emulatorTimelineQuickViewSet() {
console.log('emulatorTimelineQuickViewSet called');

const platform = await getEmulatorPlatform();
if (!platform) {
console.log('No platform selected, returning early');
return;
}
console.log('Platform selected:', platform);

const quickViewStateMap: {[key: string] : boolean } = {
'Active': true,
'Inactive': false
};

const quickViewStateChoice = await vscode.window.showQuickPick(Object.keys(quickViewStateMap), {
placeHolder: 'Set the timeline quick view state',
canPickMany: false,
});

if (!quickViewStateChoice) {
return;
}

const quickViewState = quickViewStateMap[quickViewStateChoice];

// Checking if the emulator is currently running : TODO ?
let terminal = vscode.window.terminals.find(t => t.name === `Pebble Run`);
if (!terminal) {
vscode.window.showErrorMessage('Please first run the project and keep the terminal open');
return;
}

terminal.show();

terminal.sendText(`pebble emu-set-timeline-quick-view --emulator ${platform} --vnc ${quickViewState ? 'on' : 'off'}`);
}
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