Hi!
I implemented a quick svga_offset issue that didn't take into account vga_memory_size to get the offset, which produced freezes on some games: #1622
Master or Orion showed static frozen screens while the game kept running in the background:
The game now works flawlessly:
If you want to test it:
libv86.js
Hi!
I implemented a quick svga_offset issue that didn't take into account vga_memory_size to get the offset, which produced freezes on some games: #1622
Master or Orion showed static frozen screens while the game kept running in the background:
The game now works flawlessly:
If you want to test it:
libv86.js