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fix tag version on readme/news
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continue-revolution committed Jun 4, 2023
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Expand Up @@ -5,19 +5,19 @@ This extension aim for connecting [AUTOMATIC1111 Stable Diffusion WebUI](https:/
## News

- `2023/04/10`: [v1.0.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.0.0) SAM extension released! You can click on the image to generate segmentation masks.
- `2023/04/12`: [v1.0.1](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.0.1) Mask expansion released by [@jordan-barrett-jm](https://github.com/jordan-barrett-jm)! You can expand masks to overcome edge problems of SAM.
- `2023/04/12`: [v1.0.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.0.0) Mask expansion released by [@jordan-barrett-jm](https://github.com/jordan-barrett-jm)! You can expand masks to overcome edge problems of SAM.
- `2023/04/15`: [v1.0.1](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.0.1) API support released by [@jordan-barrett-jm](https://github.com/jordan-barrett-jm)!
- `2023/04/15`: [v1.1.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.1.0) [GroundingDINO](https://github.com/IDEA-Research/GroundingDINO) support released! You can enter text prompts to generate bounding boxes and segmentation masks.
- `2023/04/15`: [v1.2.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.2.0) API support released by [@jordan-barrett-jm](https://github.com/jordan-barrett-jm)!
- `2023/04/18`: [v1.3.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.3.0) [ControlNet V1.1](https://github.com/lllyasviel/ControlNet-v1-1-nightly) inpainting support released! You can copy SAM generated masks to ControlNet to do inpainting. Note that you **must** update [ControlNet extension](https://github.com/Mikubill/sd-webui-controlnet) to use it. ControlNet inpainting has far better performance compared to general-purposed models, and you do not need to download inpainting-specific models anymore.
- `2023/04/24`: [v1.4.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.4.0) Automatic segmentation support released! Functionalities with * require you to have [ControlNet extension](https://github.com/Mikubill/sd-webui-controlnet) installed. This update includes support for
- `2023/04/18`: [v1.2.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.2.0) [ControlNet V1.1](https://github.com/lllyasviel/ControlNet-v1-1-nightly) inpainting support released! You can copy SAM generated masks to ControlNet to do inpainting. Note that you **must** update [ControlNet extension](https://github.com/Mikubill/sd-webui-controlnet) to use it. ControlNet inpainting has far better performance compared to general-purposed models, and you do not need to download inpainting-specific models anymore.
- `2023/04/24`: [v1.3.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.3.0) Automatic segmentation support released! Functionalities with * require you to have [ControlNet extension](https://github.com/Mikubill/sd-webui-controlnet) installed. This update includes support for
- *[ControlNet V1.1](https://github.com/lllyasviel/ControlNet-v1-1-nightly) semantic segmentation
- [EditAnything](https://github.com/sail-sg/EditAnything) un-semantic segmentation
- Image layout generation (single image + batch process)
- *Image masking with categories (single image + batch process)
- *Inpaint not masked for ControlNet inpainting on txt2img panel
- `2023/04/29`: [v1.4.1](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.4.1) API has been completely refactored. You can access all features for **single image process** through API. API documentation has been moved to [wiki](https://github.com/continue-revolution/sd-webui-segment-anything/wiki/API).
- `2023/05/22`: [v1.4.2](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.4.2) [EditAnything](https://github.com/sail-sg/EditAnything) is ready to use! You can generate random segmentation and copy the output to EditAnything ControlNet.
- `2023/05/29`: [v1.4.3](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.4.3) You may now do SAM inference on CPU by checking "Use CPU for SAM". This is for some MAC users who are not able to do SAM inference on GPU. I discourage other users from using this feature because it is significantly slower than CUDA.
- `2023/04/29`: [v1.4.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.4.0) API has been completely refactored. You can access all features for **single image process** through API. API documentation has been moved to [wiki](https://github.com/continue-revolution/sd-webui-segment-anything/wiki/API).
- `2023/05/22`: [v1.4.1](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.4.1) [EditAnything](https://github.com/sail-sg/EditAnything) is ready to use! You can generate random segmentation and copy the output to EditAnything ControlNet.
- `2023/05/29`: [v1.4.2](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.4.2) You may now do SAM inference on CPU by checking "Use CPU for SAM". This is for some MAC users who are not able to do SAM inference on GPU. I discourage other users from using this feature because it is significantly slower than CUDA.
- `2023/06/01`: [v1.5.0](https://github.com/continue-revolution/sd-webui-segment-anything/releases/tag/v1.5.0) You may now choose to use local GroundingDINO to bypass C++ problem. See [FAQ](#faq)-1 for more detail.

## FAQ
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