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glmGamPoi scales cubically with the number of design matrix columns #41

@frederikziebell

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@frederikziebell

Hi Constantin,

when the number of design matrix columns increases (and thus the number of samples for a fixed number of replicates), glmGamPoi scales cubically. Consider the following code where 3 genes are fitted with 3 replicates per condition and a varying number of conditions:

library("glmGamPoi")
library("DESeq2")
library("tidyverse")

# adapted from DESeq2
make_example_dds <- function(n_genes, n_replicates, n_conditions){

  dispMeanRel <-  function(x) 4/x + 0.1
  
  beta <- matrix(rnorm(n_genes*n_conditions, mean = 4, sd = 2), ncol = n_conditions)
  dispersion <- dispMeanRel(2^(beta[, 1]))
  colData <- DataFrame(condition = factor(rep(paste0("cond", 1:n_conditions), n_replicates)))
  x <- model.matrix.default(~colData$condition)
  mu <- t(2^(x %*% t(beta)))
  
  countData <- matrix(rnbinom(mu, mu = mu, size = 1/dispersion), ncol = ncol(mu))
  mode(countData) <- "integer"

  design <- as.formula("~ condition", env = .GlobalEnv)
  object <- DESeqDataSetFromMatrix(countData = countData, colData = colData, design = design)
  object
}

calc_runtime <- function(n_conditions){
  set.seed(1)
  n_replicates <- 3
  dds <- make_example_dds(n_genes = 3, n_replicates = n_replicates, n_conditions = n_conditions)
  time <- system.time(
    fit <- glm_gp(assay(dds), design = design(dds), col_data = colData(dds), size_factors = rep(1, n_replicates*n_conditions))
  )
  as.double(time["elapsed"])
}

n_conditions <- c(10,25,seq(50,600,50))
res_glm_gp <- tibble(
  n_conditions = n_conditions,
  runtime = map_dbl(n_conditions, calc_runtime)
)

ggplot(res_glm_gp, aes(n_conditions, runtime^(1/3))) +
    geom_point() +
    geom_smooth(method="lm", se=F)

image

Could this be related to the QR decomposition of the design matrix and ultimately not be improved?

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