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Move ProgressFinish from ProgressStyle to BarState
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This is really more about behavior than about what to draw.
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djc committed Feb 17, 2022
1 parent a885daf commit f1cd586
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Showing 5 changed files with 67 additions and 76 deletions.
7 changes: 2 additions & 5 deletions src/in_memory.rs
Original file line number Diff line number Diff line change
Expand Up @@ -131,7 +131,7 @@ impl Debug for InMemoryTermState {
#[cfg(test)]
mod test {
use super::*;
use crate::{MultiProgress, ProgressBar, ProgressDrawTarget, ProgressFinish, ProgressStyle};
use crate::{MultiProgress, ProgressBar, ProgressDrawTarget, ProgressFinish};

#[test]
fn basic_progress_bar() {
Expand Down Expand Up @@ -163,10 +163,7 @@ mod test {
in_mem.clone(),
)));

let pb1 = mp.add(
ProgressBar::new(10)
.with_style(ProgressStyle::default_bar().on_finish(ProgressFinish::AndLeave)),
);
let pb1 = mp.add(ProgressBar::new(10).with_finish(ProgressFinish::AndLeave));
let pb2 = mp.add(ProgressBar::new(5));
let pb3 = mp.add(ProgressBar::new(100));

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4 changes: 2 additions & 2 deletions src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -236,8 +236,8 @@ pub use crate::in_memory::InMemoryTerm;
pub use crate::iter::{ProgressBarIter, ProgressIterator};
pub use crate::multi::{MultiProgress, MultiProgressAlignment};
pub use crate::progress_bar::{ProgressBar, WeakProgressBar};
pub use crate::state::ProgressState;
pub use crate::style::{ProgressFinish, ProgressStyle};
pub use crate::state::{ProgressFinish, ProgressState};
pub use crate::style::ProgressStyle;
pub use crate::term_like::TermLike;

#[cfg(feature = "rayon")]
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19 changes: 18 additions & 1 deletion src/progress_bar.rs
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ use std::thread;
use std::time::{Duration, Instant};

use crate::draw_target::ProgressDrawTarget;
use crate::state::{BarState, Limit, ProgressState, Status};
use crate::state::{BarState, Limit, ProgressFinish, ProgressState, Status};
use crate::style::ProgressStyle;
use crate::{ProgressBarIter, ProgressIterator};

Expand Down Expand Up @@ -49,6 +49,7 @@ impl ProgressBar {
ProgressBar {
state: Arc::new(Mutex::new(BarState {
draw_target,
on_finish: ProgressFinish::default(),
style: ProgressStyle::default_bar(),
state: ProgressState::new(len),
})),
Expand Down Expand Up @@ -85,6 +86,22 @@ impl ProgressBar {
self
}

/// Sets the finish behavior for the progress bar
///
/// This behavior is invoked when [`ProgressBar`] or
/// [`ProgressBarIter`] completes and
/// [`ProgressBar::is_finished()`] is false.
/// If you don't want the progress bar to be automatically finished then
/// call `on_finish(None)`.
///
/// [`ProgressBar`]: crate::ProgressBar
/// [`ProgressBarIter`]: crate::ProgressBarIter
/// [`ProgressBar::is_finished()`]: crate::ProgressBar::is_finished
pub fn with_finish(self, finish: ProgressFinish) -> ProgressBar {
self.state().on_finish = finish;
self
}

/// Creates a new spinner
///
/// This spinner by default draws directly to stderr. This adds the default spinner style to it.
Expand Down
47 changes: 45 additions & 2 deletions src/state.rs
Original file line number Diff line number Diff line change
Expand Up @@ -5,10 +5,11 @@ use std::thread;
use std::time::{Duration, Instant};

use crate::draw_target::ProgressDrawTarget;
use crate::style::{ProgressFinish, ProgressStyle};
use crate::style::ProgressStyle;

pub(crate) struct BarState {
pub(crate) draw_target: ProgressDrawTarget,
pub(crate) on_finish: ProgressFinish,
pub(crate) style: ProgressStyle,
pub(crate) state: ProgressState,
}
Expand All @@ -17,7 +18,7 @@ impl BarState {
/// Finishes the progress bar using the [`ProgressFinish`] behavior stored
/// in the [`ProgressStyle`].
pub(crate) fn finish_using_style(&mut self, now: Instant) {
match self.style.get_on_finish() {
match &self.on_finish {
ProgressFinish::AndLeave => self.finish_and_leave(now),
ProgressFinish::AtCurrentPos => self.finish_at_current_pos(now),
ProgressFinish::WithMessage(msg) => {
Expand Down Expand Up @@ -344,6 +345,48 @@ impl fmt::Debug for Estimate {
}
}

/// Behavior of a progress bar when it is finished
///
/// This is invoked when a [`ProgressBar`] or [`ProgressBarIter`] completes and
/// [`ProgressBar::is_finished`] is false.
///
/// [`ProgressBar`]: crate::ProgressBar
/// [`ProgressBarIter`]: crate::ProgressBarIter
/// [`ProgressBar::is_finished`]: crate::ProgressBar::is_finished
#[derive(Clone, Debug)]
pub enum ProgressFinish {
/// Finishes the progress bar and leaves the current message
///
/// Same behavior as calling [`ProgressBar::finish()`](crate::ProgressBar::finish).
AndLeave,
/// Finishes the progress bar at current position and leaves the current message
///
/// Same behavior as calling [`ProgressBar::finish_at_current_pos()`](crate::ProgressBar::finish_at_current_pos).
AtCurrentPos,
/// Finishes the progress bar and sets a message
///
/// Same behavior as calling [`ProgressBar::finish_with_message()`](crate::ProgressBar::finish_with_message).
WithMessage(Cow<'static, str>),
/// Finishes the progress bar and completely clears it (this is the default)
///
/// Same behavior as calling [`ProgressBar::finish_and_clear()`](crate::ProgressBar::finish_and_clear).
AndClear,
/// Finishes the progress bar and leaves the current message and progress
///
/// Same behavior as calling [`ProgressBar::abandon()`](crate::ProgressBar::abandon).
Abandon,
/// Finishes the progress bar and sets a message, and leaves the current progress
///
/// Same behavior as calling [`ProgressBar::abandon_with_message()`](crate::ProgressBar::abandon_with_message).
AbandonWithMessage(Cow<'static, str>),
}

impl Default for ProgressFinish {
fn default() -> Self {
Self::AndClear
}
}

fn duration_to_secs(d: Duration) -> f64 {
d.as_secs() as f64 + f64::from(d.subsec_nanos()) / 1_000_000_000f64
}
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66 changes: 0 additions & 66 deletions src/style.rs
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
use std::borrow::Cow;
use std::collections::HashMap;
use std::fmt::{self, Write};
use std::mem;
Expand All @@ -18,7 +17,6 @@ pub struct ProgressStyle {
tick_strings: Vec<Box<str>>,
progress_chars: Vec<Box<str>>,
template: Template,
on_finish: ProgressFinish,
// how unicode-big each char in progress_chars is
char_width: usize,
format_map: HashMap<&'static str, fn(&ProgressState) -> String>,
Expand Down Expand Up @@ -83,7 +81,6 @@ impl ProgressStyle {
progress_chars,
char_width,
template: Template::from_str(template),
on_finish: ProgressFinish::default(),
format_map: HashMap::default(),
}
}
Expand Down Expand Up @@ -142,22 +139,6 @@ impl ProgressStyle {
self
}

/// Sets the finish behavior for the progress bar
///
/// This behavior is invoked when [`ProgressBar`] or
/// [`ProgressBarIter`] completes and
/// [`ProgressBar::is_finished()`] is false.
/// If you don't want the progress bar to be automatically finished then
/// call `on_finish(None)`.
///
/// [`ProgressBar`]: crate::ProgressBar
/// [`ProgressBarIter`]: crate::ProgressBarIter
/// [`ProgressBar::is_finished()`]: crate::ProgressBar::is_finished
pub fn on_finish(mut self, finish: ProgressFinish) -> ProgressStyle {
self.on_finish = finish;
self
}

pub(crate) fn current_tick_str(&self, state: &ProgressState) -> &str {
match state.is_finished() {
true => self.get_final_tick_str(),
Expand All @@ -175,11 +156,6 @@ impl ProgressStyle {
&self.tick_strings[self.tick_strings.len() - 1]
}

/// Returns the finish behavior
pub fn get_on_finish(&self) -> &ProgressFinish {
&self.on_finish
}

fn format_bar(&self, fract: f32, width: usize, alt_style: Option<&Style>) -> BarDisplay<'_> {
// The number of clusters from progress_chars to write (rounding down).
let width = width / self.char_width;
Expand Down Expand Up @@ -654,48 +630,6 @@ impl<'a> fmt::Display for PaddedStringDisplay<'a> {
}
}

/// Behavior of a progress bar when it is finished
///
/// This is invoked when a [`ProgressBar`] or [`ProgressBarIter`] completes and
/// [`ProgressBar::is_finished`] is false.
///
/// [`ProgressBar`]: crate::ProgressBar
/// [`ProgressBarIter`]: crate::ProgressBarIter
/// [`ProgressBar::is_finished`]: crate::ProgressBar::is_finished
#[derive(Clone, Debug)]
pub enum ProgressFinish {
/// Finishes the progress bar and leaves the current message
///
/// Same behavior as calling [`ProgressBar::finish()`](crate::ProgressBar::finish).
AndLeave,
/// Finishes the progress bar at current position and leaves the current message
///
/// Same behavior as calling [`ProgressBar::finish_at_current_pos()`](crate::ProgressBar::finish_at_current_pos).
AtCurrentPos,
/// Finishes the progress bar and sets a message
///
/// Same behavior as calling [`ProgressBar::finish_with_message()`](crate::ProgressBar::finish_with_message).
WithMessage(Cow<'static, str>),
/// Finishes the progress bar and completely clears it (this is the default)
///
/// Same behavior as calling [`ProgressBar::finish_and_clear()`](crate::ProgressBar::finish_and_clear).
AndClear,
/// Finishes the progress bar and leaves the current message and progress
///
/// Same behavior as calling [`ProgressBar::abandon()`](crate::ProgressBar::abandon).
Abandon,
/// Finishes the progress bar and sets a message, and leaves the current progress
///
/// Same behavior as calling [`ProgressBar::abandon_with_message()`](crate::ProgressBar::abandon_with_message).
AbandonWithMessage(Cow<'static, str>),
}

impl Default for ProgressFinish {
fn default() -> Self {
Self::AndClear
}
}

#[derive(PartialEq, Eq, Debug, Copy, Clone)]
enum Alignment {
Left,
Expand Down

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