⚡️ Speed up method DeckGL._add_pydeck_encoders by 9%
          #39
        
          
      
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📄 9% (0.09x) speedup for
DeckGL._add_pydeck_encodersinpanel/pane/deckgl.py⏱️ Runtime :
12.4 microseconds→11.4 microseconds(best of119runs)📝 Explanation and details
The optimized code achieves an 8% speedup by caching encoder functions as class attributes to avoid repeated function definitions. The key optimization is replacing the pattern where encoder functions were defined fresh on every call with a conditional caching mechanism using
hasattr()checks.What was optimized:
cls._pydeck_string_encoderandcls._pydeck_function_encoderattributeshasattr()checks ensure encoder functions are created only on first invocation, not every time the method runsWhy this leads to speedup:
pydeck_string_encoderandpydeck_function_encoder) on every method call, even when encoders were already registered. The optimization reduces this to just attribute lookups after the first callPerformance characteristics from test results:
_add_pydeck_encoders()is called multiple times, as subsequent calls now only perform fast attribute lookups instead of recreating functionshasattr()checks but maintains similar performance for initial invocationsThis optimization is particularly effective for applications that frequently reinitialize DeckGL components or call the encoder setup method multiple times.
✅ Correctness verification report:
🌀 Generated Regression Tests and Runtime
To edit these changes
git checkout codeflash/optimize-DeckGL._add_pydeck_encoders-mhb1xrtvand push.