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Rework CMake Xcode support. #20205

Merged
merged 1 commit into from
Oct 22, 2019
Merged

Rework CMake Xcode support. #20205

merged 1 commit into from
Oct 22, 2019

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trojanfoe
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  • Dropped the use of the cocos_pak_xcode() cmake function as it was not working correctly.
  • Made it easier to specify deployment targets and other Xcode settings when generating the Xcode project.
  • Add documentation to demonstrate how to use the new settings.

- Build using C++17 by default.
- Simplified customization of Xcode project via cmake.
- Add documentation to demonstrate how to use the customization.

- NOTE: I believe we could compile with bitcode enabled if the box2d
        library was compiled using bitcode.
@minggo minggo merged commit 1a04787 into cocos2d:v4 Oct 22, 2019
@minggo minggo added this to the 4.0 milestone Oct 22, 2019
PatriceJiang pushed a commit to PatriceJiang/cocos2d-x that referenced this pull request Dec 10, 2019
minggo pushed a commit that referenced this pull request Dec 10, 2019
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4 participants