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Set the size of CAMetalLayer to frame buffer size, which should be twice large on retina screen.

@PatriceJiang PatriceJiang added this to the metal-support milestone May 7, 2019
@PatriceJiang PatriceJiang changed the title fix mac retina support mac: fix framebuffer size on retina screen May 7, 2019
@minggo minggo merged commit d6b8e99 into cocos2d:metal-support May 8, 2019
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2 participants