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Pull requests: cocos/cocos-engine

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cc.Sprite ranname _ccsg.Sprite and file name
#91 by knoxHuang was merged Dec 21, 2015 Loading…
spriteframe should support packing
#90 by jareguo was merged Dec 21, 2015 Loading…
update i18n component tooltip.
#89 by nantas was merged Dec 21, 2015 Loading…
add deprecated
#88 by dabingnn was merged Dec 21, 2015 Loading…
fix Rect height exceeds maximum margin
#87 by jareguo was merged Dec 20, 2015 Loading…
update scrollview menu path.
#85 by nantas was merged Dec 20, 2015 Loading…
更新组件属性 tooltip
#84 by nantas was merged Dec 19, 2015 Loading…
fixed cc.Button hittest
#83 by 2youyou2 was merged Dec 19, 2015 Loading…
improve cc.Animation api
#82 by 2youyou2 was merged Dec 21, 2015 Loading…
Refine label
#81 by dabingnn was merged Dec 19, 2015 Loading…
fix _addComponentAt can not add component instance
#80 by jwu was merged Dec 18, 2015 Loading…
fixed build native error
#78 by 2youyou2 was merged Dec 18, 2015 Loading…
strip default values from scene template
#75 by jareguo was merged Dec 18, 2015 Loading…
update scene template.
#73 by nantas was merged Dec 18, 2015 Loading…
fix create sprite can not add atlas
#71 by knoxHuang was merged Dec 17, 2015 Loading…
CCScene renname CCSGScene
#70 by knoxHuang was merged Dec 17, 2015 Loading…
use cc.Asset for sprite-atlas
#69 by jwu was merged Dec 17, 2015 Loading…
CCNode file name Ranname CCSGNode
#68 by knoxHuang was merged Dec 17, 2015 Loading…
clean up codes of sprite frame
#67 by jareguo was merged Dec 16, 2015 Loading…
fixed SampledAnimCurve _findFrameIndex error
#66 by 2youyou2 was merged Dec 16, 2015 Loading…
add i18n updates to components.
#65 by nantas was merged Dec 16, 2015 Loading…
EButton Renamed Button
#64 by knoxHuang was merged Dec 16, 2015 Loading…
automate preload raw assets in the scene
#61 by jareguo was merged Dec 16, 2015 Loading…
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