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Provides communication between the cmd-stream-go client and server

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delegate-go

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delegate-go provides communication between the cmd-stream client and server.

It includes implementations of the base.ClientDelegate and base.ServerDelegate interfaces, each of which relies on an abstract transport for data delivery.

This module allows the server to initialize the client connection by sending ServerInfo - a slice of bytes, that may denote, for example a set of supported Commands. If the client's ServerInfo does not match the one received from the server, client creation will fail with an error.

Also in the client package you can find KeepaliveDelegate and ReconnectDelegate. KeepaliveDelegate starts playing the Ping-Pong game with the server when there are no Commands to send - it sends the Ping Command and receives the Pong result, both of which are transmitted as a 0 (like a ball) byte. ReconnectDelegate is an implementation of the base.ClientReconnectDelegate interface, it has a Reconnect method that should be used by the client if the connection to the server has been lost.

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Provides communication between the cmd-stream-go client and server

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