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Game_tele
Schmoozerd edited this page Apr 17, 2013
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Back to world database list of tables.
This table contains a list of teleport locations that can be used with the .tele command in-game. Entries in this table can be added/deleted manually or with the .addtele/.deltele commands.
| Field | Type | Null | Key | Default | Extra |
| id | int(10) unsigned | NO | PRI | None | auto_increment |
| position_x | float | NO | 0 | ||
| position_y | float | NO | 0 | ||
| position_z | float | NO | 0 | ||
| orientation | float | NO | 0 | ||
| map | int(10) unsigned | NO | 0 | ||
| name | varchar(100) | NO |
The ID of the teleport location. This number is unique to every location added.
The X position where the location exists.
The Y position where the location exists.
The Z position where the location exists.
The orientation to face after teleport. (North = 0, South = 3.14159)
The map ID of the location. See Map.dbc
The name given to the location. The name must not have a space as this will be read in from the .tele command.