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@kim kim commented Sep 29, 2023

Description of Changes

System tables are inserted into the committed state lazily, but since ST_MODULE (introduced in #290) is not referenced by other system tables, it won't. Interestingly, this only surfaces in tests written for #289.

This is mostly a quick fix, hoping #267 will generalize bootstrapping enough to cover this case.

API and ABI

  • This is a breaking change to the module ABI
  • This is a breaking change to the module API
  • This is a breaking change to the ClientAPI
  • This is a breaking change to the SDK API

If the API is breaking, please state below what will break

@kim kim requested review from gefjon and mamcx September 29, 2023 21:02
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Fixes tests in #289 .

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@cloutiertyler cloutiertyler left a comment

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Approved as a temporary fix until this is properly fixed in #267

@gefjon gefjon merged commit e927741 into master Sep 29, 2023
bfops pushed a commit that referenced this pull request Jul 17, 2025
## Description of Changes
This is a fix for community bug
clockworklabs/com.clockworklabs.spacetimedbsdk#340
that was the result of changes to SpacetimeDBClient code that missed
changes to the WebGL build.

## API

 - [ ] This is an API breaking change to the SDK

## Requires SpacetimeDB PRs
- None

## Testsuite
SpacetimeDB branch name: master

## Testing

- [X] Tested changes against Blackholio running under a Unity WebGL
build
bfops pushed a commit that referenced this pull request Aug 7, 2025
## Description of Changes
This is a fix for community bug
clockworklabs/com.clockworklabs.spacetimedbsdk#340
that was the result of changes to SpacetimeDBClient code that missed
changes to the WebGL build.

## API

 - [ ] This is an API breaking change to the SDK

## Requires SpacetimeDB PRs
- None

## Testsuite
SpacetimeDB branch name: master

## Testing

- [X] Tested changes against Blackholio running under a Unity WebGL
build
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4 participants