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Autobot is intended to be a Minecraft player simulator using mineflayer

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Autobot

Autobot is intended to be a Minecraft player simulator. It is functionally an ore mining bot that can solve crafting for axes and pickaxes (cuts down trees as needed) and will self-equip with appropriate tools.

Autobot currently only implements the following behaviours:

  • Autonomous crafting including locating or crafting a crafting table
  • Locating and cutting down trees
  • Locating and mining ore veins
    • Prioritizing by desirability or closeness
  • Collecting nearby drops on the ground
  • Stashing excess items by crafting and placing a chest
    • Item Compression (coal to coal_block)
  • Ore Smelting with a furnace (restoke fuel, deposit inputs, collect outputs)
  • Picking the right tool for the current task

The Intended development roadmap (in chronological order) is:

  • Warehouse building and organization
    • label chests (with signs probably)
  • Bootstrapping type activities
  • Check the documentation folder for ideas I have

Running

Server:

  • Vanilla - Tested using Client/Server 1.16.3
  • Set online mode to false

To launch the server, use:

java -Xms2G -Xmx2G -jar server.jar

Client

Edit the config file as needed

npm install
node index.js

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Autobot is intended to be a Minecraft player simulator using mineflayer

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