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Merge pull request #75 from chickensoft-games/renovate/all-deps
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chore(deps): update all dependencies to v5.13.0
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jolexxa authored Nov 27, 2024
2 parents f46af0b + d245efa commit 5701215
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Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions GameDemo.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -52,7 +52,7 @@
<PackageReference Include="Chickensoft.Introspection.Generator" Version="2.0.0" PrivateAssets="all" OutputItemType="analyzer" />
<PackageReference Include="Chickensoft.Serialization" Version="2.0.0" />
<PackageReference Include="Chickensoft.Serialization.Godot" Version="0.4.10" />
<PackageReference Include="Chickensoft.LogicBlocks" Version="5.12.0" />
<PackageReference Include="Chickensoft.LogicBlocks.DiagramGenerator" Version="5.12.0" PrivateAssets="all" OutputItemType="analyzer" />
<PackageReference Include="Chickensoft.LogicBlocks" Version="5.13.0" />
<PackageReference Include="Chickensoft.LogicBlocks.DiagramGenerator" Version="5.13.0" PrivateAssets="all" OutputItemType="analyzer" />
</ItemGroup>
</Project>
2 changes: 1 addition & 1 deletion test/src/map/MapTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -125,7 +125,7 @@ public void Loads() {
.Returns(coinNode2.Object);

coinNode2.Setup(c => c.CoinLogic).Returns(coinLogic2.Object);
coinLogic2.Setup(c => c.RestoreFrom(mapData.CoinsBeingCollected["coin2"].StateMachine));
coinLogic2.Setup(c => c.RestoreFrom(mapData.CoinsBeingCollected["coin2"].StateMachine, true));
coinLogic2.Setup(c => c.Start());
coinNode2.SetupSet(c => c.GlobalTransform = mapData.CoinsBeingCollected["coin2"].GlobalTransform);

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