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2 changes: 1 addition & 1 deletion src/core/core.animations.js
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ defaults.set('animation', {
},
visible: {
type: 'boolean',
easing: 'easeInExpo' // for keeping the dataset visible almost all the way through the animation
fn: v => v < 1 ? 0 : 1 // for keeping the dataset visible all the way through the animation
},
}
});
Expand Down
84 changes: 84 additions & 0 deletions test/fixtures/controller.bar/bar-animation-hide-show.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,84 @@
const canvas = document.createElement('canvas');
canvas.width = 512;
canvas.height = 512;
const ctx = canvas.getContext('2d');

module.exports = {
config: {
type: 'bar',
data: {
labels: [0],
datasets: [
{
data: [1],
backgroundColor: 'rgba(255,0,0,0.5)'
},
{
data: [2],
backgroundColor: 'rgba(0,0,255,0.5)'
},
{
data: [3],
backgroundColor: 'rgba(0,255,0,0.5)'
}
]
},
options: {
animation: {
duration: 14000,
easing: 'linear'
},
events: [],
scales: {
x: {display: false},
y: {display: false, max: 4}
}
}
},
options: {
canvas: {
height: 512,
width: 512
},
run: function(chart) {
const animator = Chart.animator;
const anims = animator._getAnims(chart);
// disable animator
const backup = animator._refresh;
animator._refresh = function() { };

return new Promise((resolve) => {
window.requestAnimationFrame(() => {
// make sure previous animation is finished
animator._update(Date.now() * 2);

chart.hide(1);
let start = anims.items[0]._start;
for (let i = 0; i < 8; i++) {
animator._update(start + i * 2000);
let x = i % 4 * 128;
let y = Math.floor(i / 4) * 128;
ctx.drawImage(chart.canvas, x, y, 128, 128);
}

// make sure previous animation is finished
animator._update(Date.now() * 2);

chart.show(1);
start = anims.items[0]._start;
for (let i = 0; i < 8; i++) {
animator._update(start + i * 2000);
let x = i % 4 * 128;
let y = Math.floor(2 + i / 4) * 128;
ctx.drawImage(chart.canvas, x, y, 128, 128);
}
Chart.helpers.clearCanvas(chart.canvas);
chart.ctx.drawImage(canvas, 0, 0);

animator._refresh = backup;
resolve();
});
});
}
}
};
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