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Jon Feldman edited this page Jul 31, 2016 · 6 revisions

After thought, I've decided to sort by difficulty level rather than priority.

Easy (1)

  • Finish up adding @Wolfvak's debug code for saving chunks of data - or improve debugging (more code than it sounds like, not terrible)
  • Change some stdlib functions to more closely imitate their userland counterparts.

Normal (2)

  • Make config file for corbenik plaintext. Nobody likes binary configs. They suck. Massively. Especially when you fuck up a setting and need to change it on something that isn't a 3ds.

Hard (3)

  • Possibly convert menus to kconfig-style fragments.

Insane (4)

  • Implement an EmuNAND-specialized filesystem, tools to format it, etc.

Extra (5)

  • Rewrite the assembler in C with proper tokenization, parsing, labelling, macros etc. This is going on in the asm-rewrite branch, and you shouldn't compile it. It doesn't work yet. I'll merge to master when I finish.

(Yes, these are sorted by bullet-hell difficulty. Problem?)

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