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Update SDL2 to f032e8c1
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cgutman committed Aug 30, 2023
1 parent 1095566 commit 08398ce
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Showing 37 changed files with 100 additions and 28 deletions.
2 changes: 2 additions & 0 deletions mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_assert.h
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,8 @@ assert can have unique static variables associated with it.
#define SDL_TriggerBreakpoint() __builtin_debugtrap()
#elif ( (!defined(__NACL__)) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))) )
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
#elif (defined(__GNUC__) || defined(__clang__)) && defined(__riscv)
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "ebreak\n\t" )
#elif ( defined(__APPLE__) && (defined(__arm64__) || defined(__aarch64__)) ) /* this might work on other ARM targets, but this is a known quantity... */
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" )
#elif defined(__APPLE__) && defined(__arm__)
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Original file line number Diff line number Diff line change
Expand Up @@ -240,7 +240,7 @@ typedef void (*SDL_KernelMemoryBarrierFunc)();
/* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
#define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
#elif (defined(__arm__) && __ARM_ARCH >= 7) || defined(__aarch64__)
#elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__)
#define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory")
#elif (defined(__powerpc__) || defined(__powerpc64__))
#define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27");
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Original file line number Diff line number Diff line change
Expand Up @@ -1890,7 +1890,7 @@ extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer);
* Note that as of SDL 2.0.18, this will return NULL if Metal refuses to give
* SDL a drawable to render to, which might happen if the window is
* hidden/minimized/offscreen. This doesn't apply to command encoders for
* render targets, just the window's backbacker. Check your return values!
* render targets, just the window's backbuffer. Check your return values!
*
* \param renderer The renderer to query
* \returns an `id<MTLRenderCommandEncoder>` on success, or NULL if the
Expand Down
16 changes: 15 additions & 1 deletion mac/Frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h
Original file line number Diff line number Diff line change
Expand Up @@ -593,7 +593,8 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void

/* Functions used only by GDK */
#if defined(__GDK__)
typedef struct XTaskQueueObject * XTaskQueueHandle;
typedef struct XTaskQueueObject *XTaskQueueHandle;
typedef struct XUser *XUserHandle;

/**
* Gets a reference to the global async task queue handle for GDK,
Expand All @@ -610,6 +611,19 @@ typedef struct XTaskQueueObject * XTaskQueueHandle;
*/
extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue);

/**
* Gets a reference to the default user handle for GDK.
*
* This is effectively a synchronous version of XUserAddAsync, which always
* prefers the default user and allows a sign-in UI.
*
* \param outUserHandle a pointer to be filled in with the default user handle.
* \returns 0 if success, -1 if any error occurs.
*
* \since This function is available since SDL 2.28.0.
*/
extern DECLSPEC int SDLCALL SDL_GDKGetDefaultUser(XUserHandle * outUserHandle);

#endif

/* Ends C function definitions when using C++ */
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2 changes: 2 additions & 0 deletions mac/Frameworks/SDL2.framework/Versions/A/Headers/begin_code.h
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,8 @@
#ifndef SDL_DEPRECATED
# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
# define SDL_DEPRECATED __attribute__((deprecated))
# elif defined(_MSC_VER)
# define SDL_DEPRECATED __declspec(deprecated)
# else
# define SDL_DEPRECATED
# endif
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Binary file modified mac/Frameworks/SDL2.framework/Versions/A/SDL2
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Original file line number Diff line number Diff line change
Expand Up @@ -46,22 +46,22 @@
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Expand Down Expand Up @@ -552,11 +552,11 @@
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Expand Down Expand Up @@ -640,11 +640,11 @@
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Expand Down Expand Up @@ -739,11 +739,11 @@
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<key>Headers/close_code.h</key>
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2 changes: 2 additions & 0 deletions windows/include/arm64/SDL_assert.h
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,8 @@ assert can have unique static variables associated with it.
#define SDL_TriggerBreakpoint() __builtin_debugtrap()
#elif ( (!defined(__NACL__)) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))) )
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
#elif (defined(__GNUC__) || defined(__clang__)) && defined(__riscv)
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "ebreak\n\t" )
#elif ( defined(__APPLE__) && (defined(__arm64__) || defined(__aarch64__)) ) /* this might work on other ARM targets, but this is a known quantity... */
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" )
#elif defined(__APPLE__) && defined(__arm__)
Expand Down
2 changes: 1 addition & 1 deletion windows/include/arm64/SDL_atomic.h
Original file line number Diff line number Diff line change
Expand Up @@ -240,7 +240,7 @@ typedef void (*SDL_KernelMemoryBarrierFunc)();
/* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
#define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
#elif (defined(__arm__) && __ARM_ARCH >= 7) || defined(__aarch64__)
#elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__)
#define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory")
#elif (defined(__powerpc__) || defined(__powerpc64__))
#define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27");
Expand Down
2 changes: 1 addition & 1 deletion windows/include/arm64/SDL_render.h
Original file line number Diff line number Diff line change
Expand Up @@ -1890,7 +1890,7 @@ extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer);
* Note that as of SDL 2.0.18, this will return NULL if Metal refuses to give
* SDL a drawable to render to, which might happen if the window is
* hidden/minimized/offscreen. This doesn't apply to command encoders for
* render targets, just the window's backbacker. Check your return values!
* render targets, just the window's backbuffer. Check your return values!
*
* \param renderer The renderer to query
* \returns an `id<MTLRenderCommandEncoder>` on success, or NULL if the
Expand Down
4 changes: 2 additions & 2 deletions windows/include/arm64/SDL_revision.h
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
#define SDL_REVISION_NUMBER 0

#ifdef SDL_VENDOR_INFO
#define SDL_REVISION "SDL-release-2.28.0-47-g156c7badf (" SDL_VENDOR_INFO ")"
#define SDL_REVISION "SDL-release-2.28.0-128-gf032e8c19 (" SDL_VENDOR_INFO ")"
#else
#define SDL_REVISION "SDL-release-2.28.0-47-g156c7badf"
#define SDL_REVISION "SDL-release-2.28.0-128-gf032e8c19"
#endif
16 changes: 15 additions & 1 deletion windows/include/arm64/SDL_system.h
Original file line number Diff line number Diff line change
Expand Up @@ -593,7 +593,8 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void

/* Functions used only by GDK */
#if defined(__GDK__)
typedef struct XTaskQueueObject * XTaskQueueHandle;
typedef struct XTaskQueueObject *XTaskQueueHandle;
typedef struct XUser *XUserHandle;

/**
* Gets a reference to the global async task queue handle for GDK,
Expand All @@ -610,6 +611,19 @@ typedef struct XTaskQueueObject * XTaskQueueHandle;
*/
extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue);

/**
* Gets a reference to the default user handle for GDK.
*
* This is effectively a synchronous version of XUserAddAsync, which always
* prefers the default user and allows a sign-in UI.
*
* \param outUserHandle a pointer to be filled in with the default user handle.
* \returns 0 if success, -1 if any error occurs.
*
* \since This function is available since SDL 2.28.0.
*/
extern DECLSPEC int SDLCALL SDL_GDKGetDefaultUser(XUserHandle * outUserHandle);

#endif

/* Ends C function definitions when using C++ */
Expand Down
2 changes: 2 additions & 0 deletions windows/include/arm64/begin_code.h
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,8 @@
#ifndef SDL_DEPRECATED
# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
# define SDL_DEPRECATED __attribute__((deprecated))
# elif defined(_MSC_VER)
# define SDL_DEPRECATED __declspec(deprecated)
# else
# define SDL_DEPRECATED
# endif
Expand Down
2 changes: 2 additions & 0 deletions windows/include/x64/SDL_assert.h
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,8 @@ assert can have unique static variables associated with it.
#define SDL_TriggerBreakpoint() __builtin_debugtrap()
#elif ( (!defined(__NACL__)) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))) )
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
#elif (defined(__GNUC__) || defined(__clang__)) && defined(__riscv)
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "ebreak\n\t" )
#elif ( defined(__APPLE__) && (defined(__arm64__) || defined(__aarch64__)) ) /* this might work on other ARM targets, but this is a known quantity... */
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" )
#elif defined(__APPLE__) && defined(__arm__)
Expand Down
2 changes: 1 addition & 1 deletion windows/include/x64/SDL_atomic.h
Original file line number Diff line number Diff line change
Expand Up @@ -240,7 +240,7 @@ typedef void (*SDL_KernelMemoryBarrierFunc)();
/* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
#define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
#elif (defined(__arm__) && __ARM_ARCH >= 7) || defined(__aarch64__)
#elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__)
#define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory")
#elif (defined(__powerpc__) || defined(__powerpc64__))
#define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27");
Expand Down
2 changes: 1 addition & 1 deletion windows/include/x64/SDL_render.h
Original file line number Diff line number Diff line change
Expand Up @@ -1890,7 +1890,7 @@ extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer);
* Note that as of SDL 2.0.18, this will return NULL if Metal refuses to give
* SDL a drawable to render to, which might happen if the window is
* hidden/minimized/offscreen. This doesn't apply to command encoders for
* render targets, just the window's backbacker. Check your return values!
* render targets, just the window's backbuffer. Check your return values!
*
* \param renderer The renderer to query
* \returns an `id<MTLRenderCommandEncoder>` on success, or NULL if the
Expand Down
4 changes: 2 additions & 2 deletions windows/include/x64/SDL_revision.h
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
#define SDL_REVISION_NUMBER 0

#ifdef SDL_VENDOR_INFO
#define SDL_REVISION "SDL-release-2.28.0-47-g156c7badf (" SDL_VENDOR_INFO ")"
#define SDL_REVISION "SDL-release-2.28.0-128-gf032e8c19 (" SDL_VENDOR_INFO ")"
#else
#define SDL_REVISION "SDL-release-2.28.0-47-g156c7badf"
#define SDL_REVISION "SDL-release-2.28.0-128-gf032e8c19"
#endif
16 changes: 15 additions & 1 deletion windows/include/x64/SDL_system.h
Original file line number Diff line number Diff line change
Expand Up @@ -593,7 +593,8 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void

/* Functions used only by GDK */
#if defined(__GDK__)
typedef struct XTaskQueueObject * XTaskQueueHandle;
typedef struct XTaskQueueObject *XTaskQueueHandle;
typedef struct XUser *XUserHandle;

/**
* Gets a reference to the global async task queue handle for GDK,
Expand All @@ -610,6 +611,19 @@ typedef struct XTaskQueueObject * XTaskQueueHandle;
*/
extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue);

/**
* Gets a reference to the default user handle for GDK.
*
* This is effectively a synchronous version of XUserAddAsync, which always
* prefers the default user and allows a sign-in UI.
*
* \param outUserHandle a pointer to be filled in with the default user handle.
* \returns 0 if success, -1 if any error occurs.
*
* \since This function is available since SDL 2.28.0.
*/
extern DECLSPEC int SDLCALL SDL_GDKGetDefaultUser(XUserHandle * outUserHandle);

#endif

/* Ends C function definitions when using C++ */
Expand Down
2 changes: 2 additions & 0 deletions windows/include/x64/begin_code.h
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,8 @@
#ifndef SDL_DEPRECATED
# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
# define SDL_DEPRECATED __attribute__((deprecated))
# elif defined(_MSC_VER)
# define SDL_DEPRECATED __declspec(deprecated)
# else
# define SDL_DEPRECATED
# endif
Expand Down
2 changes: 2 additions & 0 deletions windows/include/x86/SDL_assert.h
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,8 @@ assert can have unique static variables associated with it.
#define SDL_TriggerBreakpoint() __builtin_debugtrap()
#elif ( (!defined(__NACL__)) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))) )
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
#elif (defined(__GNUC__) || defined(__clang__)) && defined(__riscv)
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "ebreak\n\t" )
#elif ( defined(__APPLE__) && (defined(__arm64__) || defined(__aarch64__)) ) /* this might work on other ARM targets, but this is a known quantity... */
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" )
#elif defined(__APPLE__) && defined(__arm__)
Expand Down
2 changes: 1 addition & 1 deletion windows/include/x86/SDL_atomic.h
Original file line number Diff line number Diff line change
Expand Up @@ -240,7 +240,7 @@ typedef void (*SDL_KernelMemoryBarrierFunc)();
/* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
#define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
#elif (defined(__arm__) && __ARM_ARCH >= 7) || defined(__aarch64__)
#elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__)
#define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory")
#elif (defined(__powerpc__) || defined(__powerpc64__))
#define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27");
Expand Down
2 changes: 1 addition & 1 deletion windows/include/x86/SDL_render.h
Original file line number Diff line number Diff line change
Expand Up @@ -1890,7 +1890,7 @@ extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer);
* Note that as of SDL 2.0.18, this will return NULL if Metal refuses to give
* SDL a drawable to render to, which might happen if the window is
* hidden/minimized/offscreen. This doesn't apply to command encoders for
* render targets, just the window's backbacker. Check your return values!
* render targets, just the window's backbuffer. Check your return values!
*
* \param renderer The renderer to query
* \returns an `id<MTLRenderCommandEncoder>` on success, or NULL if the
Expand Down
4 changes: 2 additions & 2 deletions windows/include/x86/SDL_revision.h
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
#define SDL_REVISION_NUMBER 0

#ifdef SDL_VENDOR_INFO
#define SDL_REVISION "SDL-release-2.28.0-47-g156c7badf (" SDL_VENDOR_INFO ")"
#define SDL_REVISION "SDL-release-2.28.0-128-gf032e8c19 (" SDL_VENDOR_INFO ")"
#else
#define SDL_REVISION "SDL-release-2.28.0-47-g156c7badf"
#define SDL_REVISION "SDL-release-2.28.0-128-gf032e8c19"
#endif
16 changes: 15 additions & 1 deletion windows/include/x86/SDL_system.h
Original file line number Diff line number Diff line change
Expand Up @@ -593,7 +593,8 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void

/* Functions used only by GDK */
#if defined(__GDK__)
typedef struct XTaskQueueObject * XTaskQueueHandle;
typedef struct XTaskQueueObject *XTaskQueueHandle;
typedef struct XUser *XUserHandle;

/**
* Gets a reference to the global async task queue handle for GDK,
Expand All @@ -610,6 +611,19 @@ typedef struct XTaskQueueObject * XTaskQueueHandle;
*/
extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue);

/**
* Gets a reference to the default user handle for GDK.
*
* This is effectively a synchronous version of XUserAddAsync, which always
* prefers the default user and allows a sign-in UI.
*
* \param outUserHandle a pointer to be filled in with the default user handle.
* \returns 0 if success, -1 if any error occurs.
*
* \since This function is available since SDL 2.28.0.
*/
extern DECLSPEC int SDLCALL SDL_GDKGetDefaultUser(XUserHandle * outUserHandle);

#endif

/* Ends C function definitions when using C++ */
Expand Down
2 changes: 2 additions & 0 deletions windows/include/x86/begin_code.h
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,8 @@
#ifndef SDL_DEPRECATED
# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
# define SDL_DEPRECATED __attribute__((deprecated))
# elif defined(_MSC_VER)
# define SDL_DEPRECATED __declspec(deprecated)
# else
# define SDL_DEPRECATED
# endif
Expand Down
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