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Releases: cfrantz/z2doc

Release 1.0.23

08 Feb 06:15
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This repository is obsolete for Z2Edit Releases.

Get the latest from here:
https://github.com/cfrantz/z2edit/releases

Release 1.0.16

06 Apr 23:33
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New Features:

  • Add overworld tiles to the Object Table editor.
  • Add a hack allowing per-overworld tiles and palettes.

Release 1.0.15

03 Apr 02:49
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Bugfixes:

  • Correct the town number for town#34.
  • Add more info to the error log for unknown itesm in houses.
  • Stop window rendering at height==10.
  • Fix rendering of palace items.
    • 0x10: Horizontal pit, one high
    • 0x60: Bridge
    • 0xd0: Vertical pit, one wide
    • 0xe0: Vertical pit, one wide
  • Fix height of lava rendering in palaces.

Release 1.0.14

17 Mar 17:16
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Bugfixes:

  • Don't write the raft table on DM or MZ.
  • Add +/- buttons to the new floor "param" field.
  • Fix palette set on blue/red jars.
  • Correct sprites for myu and ache in east hyrule.

Release 1.0.13

02 Feb 22:26
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New Features:

  • None

Bug Fixes:

  • During a sideview "Commit", detect if multiple rooms point to the same
    map data and ask the user how to resolve:

    • Copy: The new map is committed and the other maps retain a copy of
      the old data.
    • Clone: The new map is committed and the other maps are updated to
      point at the new data.

Release 1.0.12

25 Nov 18:50
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New Features

  • Add title screen palettes to the palette editor.

Release 1.0.11

18 Nov 20:02
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New Features:

  • Ability to turn off labels and arrows in the multimap viewer.

Release 1.0.10

28 Oct 20:39
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New Features

  • Add an editor for tile objects.

Release 1.0.9

09 Oct 03:17
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Bugfixes:

  • Fix labeling on palettes.

Release 1.0.8

04 Aug 21:41
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New Features:

  • Add a misc hack to fix how spell bits control spell effects.

Bugfixes:

  • Fix a use-after-free bug in the misc hacks dialog.
  • Add object ids for the Kings Tomb decorators.
  • Disable "set two" map moves for both bank 3 and 5.