A simple HTML5 library to stream a webcam video to a <canvas>
object.
Uses WebRTC (getUserMedia), Canvas and HTML5 Video.
Check out a sample application, too: camvas_photobooth.
window.onload = function(){
var ctx = document.getElementsByTagName('canvas')[0].getContext('2d')
var draw = function(video, dt) {
ctx.drawImage(video, 0, 0)
}
var myCamvas = new camvas(ctx, draw)
}
You can find annotated source code, demo and useful resources at http://cbrandolino.github.com/camvas