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gpu: Disable framebuffer discard on NVIDIA, Android, ChromeOS and Linux
Disable framebuffer discard on NVIDIA devices. "Kepler" architecture is non-tiling for the most part, and does not benefit greatly from framebuffer discard. There also was a bug in framebuffer discard that would lock up the system, if it was done on framebuffer with mixed samples (N:M, N != M, N=color samples, M=stencil samples). The bug was fixed ~year ago. Disable it for "Kepler" based devices by filtering with GLES 3.0 and later versions. Devices with chips of earlier architectures will probably not get GLES 3.0. Add so many entries: 1) Disable on Linux GL devices (imitate disabling on desktop Windows rule) 2) Disable on Linux GLES 3.0 devices 3) Disable on ChromeOS GLES 3.0 devices 4) Disable on Android GLES 3.0 devices BUG=601753 CQ_INCLUDE_TRYBOTS=tryserver.chromium.linux:linux_optional_gpu_tests_rel;tryserver.chromium.mac:mac_optional_gpu_tests_rel;tryserver.chromium.win:win_optional_gpu_tests_rel Review URL: https://codereview.chromium.org/1873763002 Cr-Commit-Position: refs/heads/master@{#387294}
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