This project builds a DLL that automatically unlocks the framerate in Sekiro, without the need for any manual action when launching the game in the future. This DLL works with the latest version of the game available on Steam (1.06).
When SekiroFpsUnlockDll.dll
is loaded into the address space of Sekiro, it
automatically spawns a thread that asynchronously patches the memory of the
game to unlock the framerate. To make this work, you will need to cause the
Sekiro process to load the DLL. The easiest way to do this currently is with
SpecialK.
First, download the latest version of SekiroFpsUnlockDll.dll
from the
releases section on GitHub.
You can place the SekiroFpsUnlockDll.dll
file anywhere you like on your
computer.
To use this DLL in conjunction with SpecialK, add a section like this to the SpecialK configuration file for Sekiro:
[Import.SekiroFpsUnlockDll]
Architecture=x64
Role=ThirdParty
When=Late
Filename=C:\Users\Cathy\Documents\My Mods\Sekiro\SekiroFpsUnlockDll.dll
With this section present in the configuration file, SpecialK will load
SekiroFpsUnlockDll.dll
when the game starts. This will cause the framerate
to be automatically unlocked.
Make sure you change the Filename
entry in the Import.SekiroFpsUnlockDll
section of the SpecialK configuration file to specify the actual path to
SekiroFpsUnlockDll.dll
on your computer.
After SekiroFpsUnlockDll.dll
is loaded into Sekiro for the first time, a
configuration file named SekiroFpsUnlockAndMore.xml
will be created in the
same directory as the DLL. This is the same configuration file format used by
the uberhalit/SekiroFpsUnlockAndMore
project. You can view the default
configuration here.
By default, the framerate is set to 144, but you can easily change this by substituting a different number in this part of the configuration file:
<tbFramelock>144</tbFramelock>
There are various other options in the configuration file, corresponding to
other features of uberhalit/SekiroFpsUnlockAndMore
. By default, nothing is
changed about the game other than the framerate.
If you want to build SekiroFpsUnlockDll.dll
from source, clone this
repository with the --recurse
argument:
git clone --recurse https://github.com/cathyjf/SekiroFpsUnlockDll
Open the SekiroFpsUnlockDll.sln
file in Visual Studio 2022
to build the project. Once the build process is complete, you will find the
binary at x64\Release\SekiroFpsUnlockDll.dll
. You should build in Release
mode. The Debug
build configuration has not been tested.
If you just want to check out how the program works, most of the code related
to the implementation of the DLL is found in src\dllmain.cpp
.
This SekiroFpsUnlockDll program was written by Cathy J. Fitzpatrick. Copyright 2022 Cathy J. Fitzpatrick.
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program (see LICENSE.txt
). If not, see https://www.gnu.org/licenses/.
This SekiroFpsUnlockDll program incorporates the uberhalit/SekiroFpsUnlockAndMore
project. The uberhalit/SekiroFpsUnlockAndMore
project was released by its
author (uberhalit) under the following license:
MIT License
Copyright (c) 2019
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.