by Fador & Nredor and others
Custom Minecraft server software written in C++.
You can find the core team from #mineserver @ irc.freenode.net Also mail to developers@mineserver.be will reach us.
Copyright (c) 2010-2012, The Mineserver Project
NOTICE: Server still lacks features compared to original minecraft server.
Supported platforms
- Linux
- Windows (VS2010 project included)
Server has also been tested to build on Mac OS X and FreeBSD/PCBSD but we do not officially support those.
We are trying to minimize memory and CPU usage compared to original Java server.
Important: The language is C++98 with STL/TR1 library support, so you will need a reasonably modern C++ compiler. MS Visual C++ 10 and GCC 4.4 should be sufficient. The build system requires cmake.
- Working with 1.3.1 client (protocol 39)
- Plugins (chatcommands, filelog, nether, passivemobs, etc..)
- NBT parsing/saving
- Lightmap generation
- Config file
- Normal mining/item spawning/item pickups
- Basic physics for gravel and sand
- Physics for water (currently revising this)
- Flatland and terrain map generation (Also biomegen!)
- Working chests, furnaces & signs
- User validation from minecraft.net
- Protocol Encryption (NEW)
An example config.cfg
file is located in the files
subdirectory.
The config file sets three path names and one file name which are relevant to the server; with their example values they are:
system.path.data = "files";
system.path.plugins = "plugins";
system.path.home = ".";
system.pid_file = "mineserver.pid";
These paths may be either absolute or relative. The server requires a set of configuration files which are located in the files
subdirectory
of the distribution.
The plugin binaries must be manually placed in the appropriate location for the server to find them.
We use GitHub issue tracker and milestones. Please check the wiki pages for details about the project status and development plans. Check the fork network for the latest development status.
Mineserver requires the following libraries:
-
Installing on Debian and Ubuntu: (For Ubuntu libevent1 -> libevent-1.4-2)
sudo apt-get install libssl libssl-dev libevent1 libevent-dev zlib1g zlib1g-dev libnoise-dev
-
Installing on CentOS and RHEL
# Install EPEL (Extra Packages for Enterprise Linux)
sudo su -c 'rpm -Uvh http://download.fedora.redhat.com/pub/epel/5/i386/epel-release-5-4.noarch.rpm'
sudo yum install git libevent libevent-devel zlib zlib-devel libnoise-dev
-
Installing on FreeBSD / PCBSD
sudo pkg_add -r libevent
-
Installing on Mac OS X
- Install libevent using your favourite tool, e.g., homebrew, fink or macports.
- Installing libnoise can be painful. Howerver, there is a homebrew formular on krono's homebrew fork.
So for homebrew do
brew install libevent libnoise
Compiling using Linux (cmake & make & g++):
- Download and extract source or use
git clone git://github.com/fador/mineserver.git
- Go to mineserver directory
- Run
cmake .
- Run
make all
- Run server with
cd bin && ./mineserver
Compiling using FreeBSD / PCBSD (cmake & gmake & g++):
- Download and extract source or use
git clone git://github.com/fador/mineserver.git
- Go to mineserver directory
- Run
cmake .
- Run
gmake all
- Run server with
cd bin && ./mineserver
Compiling using Windows (VS2010): (Might be outdated)
-
Download and compile zlib or use pre-built binaries
-
Add zlib libraries to project (zlibstat.lib or zlibwapi.lib which requires also zlibwapi.dll in the same dir with the executable)
-
Download and compile libevent
-
Download libnoise 1.0 and add header/library files to project
-
Add libevent library to project (libevent.lib)
-
Build
-
Run mineserver.exe
-
Build Pack also available for easy compiling
An example using commandline compiler available at http://www.microsoft.com/express/Windows/ Please change the ZLIB_INC_DIR, LIBEVENT_INC_DIR, ZLIB_LIB_DIR and LIBEVENT_LIB_DIR to those you keep the includes/libs.
call "%VS100COMNTOOLS%vsvars32.bat"
cl /I"ZLIB_INC_DIR;LIBEVENT_INC_DIR" /W3 /WX- /O2 /D ZLIB_WINAPI /D WIN32 /D NDEBUG /D _CRT_SECURE_NO_WARNINGS /EHsc *.cpp zlibwapi.lib libevent.lib Ws2_32.lib /link /OUT:mineserver.exe /LIBPATH:"ZLIB_LIB_DIR;LIBEVENT_LIB_DIR"