This is a clone of NES game Battle City, written in C using raylib library.
Nah, I did it just for fun.
First, install raylib. Then
./build.sh
or
clang main.c -o bc4000 -l raylib && ./bc4000
Only tested on MacOS, but should work on Linux and maybe even Windows, as the only dependency is raylib.
To build with alternative assets and soundtrack from UrbanSkeleton, uncomment #define ALT_ASSETS line in main.c.
Player 1: w/a/s/d + space to fire.
Player 2: arrow keys + , to fire.
left shift to switch mode.
enter to select.
cmd+Q to exit.
Enjoy.

