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Tags: callumW/OpenTomb

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win32-2016-08-26_alpha

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disabled roll animation in noclip or climbing state;

removed condition that do nothing in Anim_SetNextFrame;

win32-2016-08-24_alpha

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Merge pull request opentomb#376 from opentomb/anim_frame_rewriting

Anim frame rewriting - fixed;
TODO: fix in jump and under water change direction...

win32-2016-07-12_alpha

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fixed game crash if unitialized ghosts are updated;

win32-2015-08-05_alpha

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Merge pull request opentomb#251 from T4Larson/slerpfix

replaced bullet's unstable quaternion slerp

win32-2015-07-28_alpha

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Proper way to fix room shader.

win32-2015-05-05_alpha

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Merge origin/master

win32-2015-04-27_alpha

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Merge pull request opentomb#5 from cochrane/master

Various cleanup