OpenCoreMMO Build Workflow #82
Annotations
11 warnings
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3.1.0, actions/setup-dotnet@v3.0.2, actions/cache@v3.0.11, nick-fields/retry@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Build:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
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Build:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
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Build:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
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Build:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
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Build:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
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Build:
src/GameWorldSimulator/NeoServer.Game.Creatures/Models/Bases/Creature.cs#L43
The event 'Creature.OnCreatureRemoved' is never used
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src/GameWorldSimulator/NeoServer.Game.Creatures/Player/Player.cs#L1122
The event 'Player.OnUsedSpell' is never used
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Build:
src/GameWorldSimulator/NeoServer.Game.Creatures/Models/Bases/CombatActor.cs#L29
The field 'CombatActor.WasDamagedOnLastAttack' is assigned but its value is never used
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Build:
src/GameWorldSimulator/NeoServer.Game.Creatures/Player/Player.cs#L42
The field 'Player._idleTime' is assigned but its value is never used
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Build:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
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