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OpenCoreMMO Build Workflow #74

OpenCoreMMO Build Workflow

OpenCoreMMO Build Workflow #74

Status Success
Total duration 10m 4s
Artifacts

opencoremmo-validation.yaml

on: pull_request
Matrix: workflow / Build & Test / build
Matrix: workflow / CodeQL Analysis / Analyze
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47 warnings
workflow / Build & Test / macOS-latest
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3.1.0, actions/setup-dotnet@v3.0.2, actions/cache@v3.0.11, nick-fields/retry@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
workflow / Build & Test / macOS-latest: src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
workflow / Build & Test / macOS-latest: src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / macOS-latest: src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / macOS-latest: src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
workflow / Build & Test / macOS-latest: src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
workflow / Build & Test / macOS-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
workflow / Build & Test / macOS-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / macOS-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L250
'Container.OnItemRemoved' hides inherited member 'BaseItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / macOS-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Paper.cs#L48
'Paper.Use(IPlayer)' hides inherited member 'BaseItem.Use(IPlayer)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
workflow / Build & Test / windows-latest
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3.1.0, actions/setup-dotnet@v3.0.2, actions/cache@v3.0.11, nick-fields/retry@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
workflow / Build & Test / windows-latest: src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
workflow / Build & Test / windows-latest: src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / windows-latest: src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / windows-latest: src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
workflow / Build & Test / windows-latest: src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
workflow / Build & Test / windows-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
workflow / Build & Test / windows-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / windows-latest: src/GameWorldSimulator/NeoServer.Game.Creatures/Models/Bases/CombatActor.cs#L29
The field 'CombatActor.WasDamagedOnLastAttack' is assigned but its value is never used
workflow / Build & Test / ubuntu-latest
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3.1.0, actions/setup-dotnet@v3.0.2, actions/cache@v3.0.11, nick-fields/retry@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
workflow / Build & Test / ubuntu-latest
Attempt 1 failed. Reason: Child_process exited with error code 1
workflow / Build & Test / ubuntu-latest: src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
workflow / Build & Test / ubuntu-latest: src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / ubuntu-latest: src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / ubuntu-latest: src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
workflow / Build & Test / ubuntu-latest: src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
workflow / Build & Test / ubuntu-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
workflow / Build & Test / ubuntu-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / ubuntu-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L250
'Container.OnItemRemoved' hides inherited member 'BaseItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
workflow / Build & Test / ubuntu-latest: src/GameWorldSimulator/NeoServer.Game.Items/Items/Paper.cs#L48
'Paper.Use(IPlayer)' hides inherited member 'BaseItem.Use(IPlayer)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
workflow / CodeQL Analysis / Analyze (csharp)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, github/codeql-action/init@v2, actions/setup-dotnet@v1, github/codeql-action/autobuild@v2, github/codeql-action/analyze@v2, actions/setup-dotnet@v3.0.2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
workflow / CodeQL Analysis / Analyze (csharp)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
workflow / CodeQL Analysis / Analyze (csharp)
CodeQL Action v2 will be deprecated on December 5th, 2024. Please update all occurrences of the CodeQL Action in your workflow files to v3. For more information, see https://github.blog/changelog/2024-01-12-code-scanning-deprecation-of-codeql-action-v2/
workflow / CodeQL Analysis / Analyze (csharp): src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
workflow / CodeQL Analysis / Analyze (csharp): src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
workflow / CodeQL Analysis / Analyze (csharp): src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
workflow / CodeQL Analysis / Analyze (csharp): src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
workflow / CodeQL Analysis / Analyze (csharp): src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
workflow / CodeQL Analysis / Analyze (csharp): src/GameWorldSimulator/NeoServer.Game.Items/Items/Paper.cs#L48
'Paper.Use(IPlayer)' hides inherited member 'BaseItem.Use(IPlayer)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
workflow / CodeQL Analysis / Analyze (csharp): src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
workflow / CodeQL Analysis / Analyze (csharp): src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
workflow / CodeQL Analysis / Analyze (csharp): src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L250
'Container.OnItemRemoved' hides inherited member 'BaseItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.