OpenCoreMMO Build Workflow #43
This run and associated checks have been archived and are scheduled for deletion.
Learn more about checks retention
opencoremmo-validation.yaml
on: pull_request
Matrix: workflow / Build & Test / build
Matrix: workflow / CodeQL Analysis / Analyze
Annotations
41 warnings
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Creatures/Player/Player.cs#L1122
The event 'Player.OnUsedSpell' is never used
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Creatures/Models/Bases/Creature.cs#L43
The event 'Creature.OnCreatureRemoved' is never used
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Creatures/Player/Player.cs#L42
The field 'Player._idleTime' is assigned but its value is never used
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Creatures/Models/Bases/CombatActor.cs#L29
The field 'CombatActor.WasDamagedOnLastAttack' is assigned but its value is never used
|
workflow / Build & Test / ubuntu-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L250
'Container.OnItemRemoved' hides inherited member 'BaseItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Paper.cs#L48
'Paper.Use(IPlayer)' hides inherited member 'BaseItem.Use(IPlayer)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
|
workflow / Build & Test / macOS-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Factories/AttributeFactory/ChargeableFactory.cs#L10
The event 'ChargeableFactory.OnItemCreated' is never used
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Paper.cs#L48
'Paper.Use(IPlayer)' hides inherited member 'BaseItem.Use(IPlayer)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L63
'Container.SetParent(IThing)' hides inherited member 'BaseItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L250
'Container.OnItemRemoved' hides inherited member 'BaseItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / Build & Test / windows-latest:
src/GameWorldSimulator/NeoServer.Game.Items/Factories/RuneFactory.cs#L22
The event 'RuneFactory.OnItemCreated' is never used
|
workflow / CodeQL Analysis / Analyze (csharp)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L38
'IContainer.Parent' hides inherited member 'IItem.Parent'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L63
'IContainer.OnItemRemoved' hides inherited member 'IItem.OnItemRemoved(IThing)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Common/Contracts/Items/Types/Containers/IContainer.cs#L69
'IContainer.SetParent(IThing)' hides inherited member 'IItem.SetParent(IThing)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/DistanceCombatAttack.cs#L34
'DistanceCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Combat/Attacks/MeleeCombatAttack.cs#L29
'MeleeCombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)' hides inherited member 'CombatAttack.CalculateAttack(ICombatActor, ICombatActor, CombatAttackValue, out CombatDamage)'. Use the new keyword if hiding was intended.
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Creatures/Player/Player.cs#L1122
The event 'Player.OnUsedSpell' is never used
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Creatures/Models/Bases/Creature.cs#L43
The event 'Creature.OnCreatureRemoved' is never used
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Creatures/Models/Bases/CombatActor.cs#L29
The field 'CombatActor.WasDamagedOnLastAttack' is assigned but its value is never used
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Creatures/Player/Player.cs#L42
The field 'Player._idleTime' is assigned but its value is never used
|
workflow / CodeQL Analysis / Analyze (csharp):
src/GameWorldSimulator/NeoServer.Game.Items/Items/Containers/Container/Container.cs#L43
'Container.Parent' hides inherited member 'BaseItem.Parent'. Use the new keyword if hiding was intended.
|