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add missing virtual update function to TileManager
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brnkhy committed Oct 4, 2016
1 parent f14d965 commit 35525a4
Showing 1 changed file with 5 additions and 0 deletions.
5 changes: 5 additions & 0 deletions Assets/MapzenGo/Models/TileManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -54,6 +54,11 @@ public virtual void Start()
transform.localScale = Vector3.one * (float)(TileSize / rect.Width);
}

public virtual void Update()
{

}

private void InitLayers()
{
var layers = new List<string>();
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