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Releases: bright-mind-studios/project-god-hammer

0.1

15 Aug 10:18
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0.1 Pre-release
Pre-release

What's Changed

  • 5 implementar menú principal by @AlejandroOrejudo2000 in #13
  • 14 implementar datos de recursos del juego by @AlejandroOrejudo2000 in #15
  • 1 configurar inputasset para las oculus by @Relegends in #16
  • 2 configurar input asset de controles por teclado by @AlejandroOrejudo2000 in #18
  • 20 implementar movimiento dentro de estación de trabajo by @Relegends in #21
  • 19 implementar minijuego de moldes by @AlejandroOrejudo2000 in #23
  • 10 implementar sistema de estados de cada aldea y del mapa general by @MrZabbah in #25
  • 24 sistema de celdas para la generación de mundo by @MrZabbah in #27
  • sprites de recursos y armas by @AlejandroOrejudo2000 in #28
  • Minimap icons spawn fixed by @MrZabbah in #29
  • 26 sprites del juego by @AlejandroOrejudo2000 in #30
  • Sistema de peticiones by @AlejandroOrejudo2000 in #32
  • 31 sistema de peticiones by @AlejandroOrejudo2000 in #33
  • Resource Management by @MrZabbah in #34
  • Delayed resource generation by @MrZabbah in #35
  • Quest detection integrated by @MrZabbah in #36
  • Escenas y GUI by @AlejandroOrejudo2000 in #37
  • VillageMinigame improved + QoS by @MrZabbah in #38
  • Arreglos y escena final by @AlejandroOrejudo2000 in #39
  • Arreglos y escena final by @AlejandroOrejudo2000 in #40
  • [FEAT] Caldero minigame by @Relegends in #41
  • Merge test branch by @Relegends in #42

New Contributors

  • @AlejandroOrejudo2000 made their first contribution in #13
  • @Relegends made their first contribution in #16
  • @MrZabbah made their first contribution in #25

Full Changelog: https://github.com/bright-mind-studios/project-god-hammer/commits/0.1