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2 changes: 1 addition & 1 deletion chapter-4.md
Original file line number Diff line number Diff line change
Expand Up @@ -409,7 +409,7 @@ This work can happen concurrently but shouldn't happen in isolation. Sure, there

> Ideas are meant to be ugly. <cite>[Jason Santa Maria](http://jasonsantamaria.com/articles/piles-of-ideas)</cite>

At this early stage, it's important to stress the importance of exploration, play, and idea generation. The lo-fi nature of the techniques we just discussed help encourage this exploration, allowing team members to pursue ideas that excite them. Sometimes those ideas might be best articulated as a napkin sketch, a prototype in [Codpen](http://codepen.io/), a visual exploration in Sketch, a quick wire in Balsamiq, a motion concept in Flash, or some combination of mediums and tools. **The point is for the team to generate ideas and solve problems, not to enforce a rigid order of operations**. By approaching this design exploration in a cross-disciplinary way, teams can find balance between aesthetics, technical feasibility, usability, and functionality.
At this early stage, it's important to stress the importance of exploration, play, and idea generation. The lo-fi nature of the techniques we just discussed help encourage this exploration, allowing team members to pursue ideas that excite them. Sometimes those ideas might be best articulated as a napkin sketch, a prototype in [CodePen](http://codepen.io/), a visual exploration in Sketch, a quick wire in Balsamiq, a motion concept in Flash, or some combination of mediums and tools. **The point is for the team to generate ideas and solve problems, not to enforce a rigid order of operations**. By approaching this design exploration in a cross-disciplinary way, teams can find balance between aesthetics, technical feasibility, usability, and functionality.


## Rolling up our sleeves
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