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Object specialization #419
Object specialization #419
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functions to return a(&str, Value)
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I think this should be mostly easy to implement:
We would need to use
Object::default()
in the Realm constructor here. And then implementFrom<Object>
forValue
.Finally, I would change the
new_object()
function here to not accept anOption
, but to require always a global object.This would allow implementing initialization with a very fast implementation, even doing it multi-threaded at some point.
Then, I think that we should create a trait or a type with a function that receives a
&mut Object
as a parameter and returns a(&'static str, Value)
, this would help with creating an external API.There was a problem hiding this comment.
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yes. this would make somethings easier but what if we wanted an object to reference the global object (for example
globalThis
), this would make it really hard, right?There was a problem hiding this comment.
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Hmmm yes, this would be more difficult, like if we want to have
top/window/globalThis
, all pointing to the global object.I think we can merge it as it is now, and maybe think on a design in the future :)