Skip to content

blueheron786/gba-studio

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

GBA Studio

  • GBA Studio Copyright (c) 2025 Blue Heron, also released under the MIT license.
  • GB Studio Copyright (c) 2024 Chris Maltby, released under the MIT license. g/bxerKnc)

GBA Studio is an experimental fork of GBA Studio that's tailored for GBA game development. Like the original, GBA Studio aims to provide a quick and easy way to use retro adventure game creator for Game Boy Advance, available for Mac, Linux and Windows.

⚠️ Maintainers Wanted ⚠️

This project is a prototype. I'm not a JS/TS expert, nor a GBA ROM expert. If you can take over where I've left off, please let me know.

Features

  • Creates GBA projects instead of GB projects
  • Exports .gba ROM files that run on Game Boy Advance
  • Uses ARM-based compilation for enhanced performance
  • Supports higher resolution graphics and more colors

It's a fully functional GB Studio look-alike that:

  • Opens existing GB Studio projects and converts them to GBA format
  • Provides the same visual editor interface
  • Exports working .gba ROM files
  • Runs the compiled games on GBA emulators or real hardware

For more information see the original GBA Studio site.

GBA Studio

GBA Studio consists of an Electron game builder application and a C based game engine using GBDK.

Installation

Download a release for your operating system from the GBA Studio Downloads page.

Or to run from source, clone this repo then:

> cd gb-studio
> corepack enable
> yarn
> npm run fetch-deps
> npm start

After checking out a new version you may also need to fetch dependencies again to ensure you have the latest version of GBVM + GBDK etc.

> cd gb-studio
> npm run fetch-deps

GBA Studio currently uses Node 21.7.1. If you have NVM installed you can use the included .nvmrc to switch to the supported Node version.

> cd gb-studio
> nvm use

GBA Studio CLI

Install GBA Studio from source as above then

> npm run make:cli
> yarn link
# From any folder you can now run gb-studio-cli
> $(yarn bin gb-studio-cli) -V
4.1.2
> $(yarn bin gb-studio-cli) --help

Update the CLI

Pull the latest code and run make:cli again, yarn link is only needed for the first run.

> npm run make:cli

CLI Examples

  • Export Project

    > $(yarn bin gb-studio-cli) export path/to/project.gbsproj out/

    Export GBDK project from gbsproj to out directory

  • Export Data

    > $(yarn bin gb-studio-cli) export -d path/to/project.gbsproj out/

    Export only src/data and include/data from gbsproj to out directory

  • Make ROM

    > $(yarn bin gb-studio-cli) make:rom path/to/project.gbsproj out/game.gb

    Make a ROM file from gbsproj

  • Make Pocket

    > $(yarn bin gb-studio-cli) make:pocket path/to/project.gbsproj out/game.pocket

    Make a Pocket file from gbsproj

  • Make Web

    > $(yarn bin gb-studio-cli) make:web path/to/project.gbsproj out/

    Make a Web build from gbsproj

Documentation

GB Studio Documentation

Note For Translators

If you're looking to update an existing translation with content that is missing, there is a handy script that lists keys found in the English localisation that are not found and copies them to your localisation

npm run missing-translations lang
# e.g. npm run missing-translations de
# e.g. npm run missing-translations en-GB

About

An experimental fork of GB Studio tailored to GBA development.

Resources

License

Code of conduct

Contributing

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • TypeScript 84.0%
  • JavaScript 10.1%
  • C 4.0%
  • Assembly 1.7%
  • CSS 0.1%
  • HTML 0.1%