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63 changes: 60 additions & 3 deletions challenges/arrays-callbacks.js
Original file line number Diff line number Diff line change
Expand Up @@ -23,32 +23,70 @@ The zoos want to display both the scientific name and the animal name in front o
const displayNames = [];
console.log(displayNames);


zooAnimals.forEach(function(array){
displayNames.push(`Name: ${array["animal_name"]}`);
return displayNames
})

zooAnimals.forEach(function(array){
displayNames.push(`Scientific: ${array["scientific_name"]}`);
return displayNames
})




console.log(displayNames)

/* Request 2: .map()

The zoos need a list of all their animal's names (animal_name only) converted to lower case. Using map, create a new array of strings named lowCaseAnimalNames, each string following this pattern: "jackal, asiatic". Log the resut.

*/

const lowCaseAnimalNames = [];
console.log(lowCaseAnimalNames);


zooAnimals.forEach(function(array){
lowCaseAnimalNames.push(array["animal_name"].toLowerCase());
return lowCaseAnimalNames;
})

console.log(lowCaseAnimalNames);

/* Request 3: .filter()

The zoos are concerned about animals with a lower population count. Using filter, create a new array of objects called lowPopulationAnimals which contains only the animals with a population less than 5.

*/
const lowPopulationAnimals = [];

zooAnimals.filter(function(array){
if(array["population"]<5){
lowPopulationAnimals.push(array["population"]);
}
return lowPopulationAnimals;
})


console.log(lowPopulationAnimals);

/* Request 4: .reduce()

The zoos need to know their total animal population across the United States. Find the total population from all the zoos using the .reduce() method. Remember the reduce method takes two arguments: a callback (which itself takes two args), and an initial value for the count.

*/
const populationTotal = 0;
let populationTotal = 0;

populationTotal=zooAnimals.reduce(function (accumulator, item) {
return accumulator + item['population'];
}, 0)

console.log(populationTotal);



// ==== Callbacks ====

/* Step 1: Create a higher-order function
Expand All @@ -59,19 +97,38 @@ console.log(populationTotal);
*/



function consume(a,b,cb){

return cb(a,b)

}



/* Step 2: Create several functions to callback with consume();
* Create a function named add that returns the sum of two numbers
* Create a function named multiply that returns the product of two numbers
* Create a function named greeting that accepts a first and last name and returns "Hello first-name last-name, nice to meet you!"
*/

const multiply = (a, b) => a * b;
const divide = (a, b) => a / b;
const add = (a, b) => a + b;
const greeting = (a, b) => `Hello ${a} ${b}`;




/* Step 3: Check your work by un-commenting the following calls to consume(): */
// console.log(consume(2, 2, add)); // 4
// console.log(consume(10, 16, multiply)); // 160
// console.log(consume("Mary", "Poppins", greeting)); // Hello Mary Poppins, nice to meet you!


console.log(consume(2, 4,add));
console.log(consume(10, 2,divide));
console.log(consume(2, 20,multiply));
console.log(greeting("Cameron", "Lares, nice to meet you!",greeting));


/*
Expand Down
69 changes: 66 additions & 3 deletions challenges/classes.js
Original file line number Diff line number Diff line change
@@ -1,7 +1,70 @@
// 1. Copy and paste your prototype in here and refactor into class syntax.

// function CuboidMaker(length,width,height){
// this.length=length;
// this.width=width;
// this.height=height;

// }

// CuboidMaker.prototype.volume= function(){
// return this.length * this.width * this.height;
// }

// CuboidMaker.prototype.surfaceArea= function(){
// return 2 * (this.length * this.width + this.length * this.height + this.width * this.height)
// }


// const cuboid = new CuboidMaker(4,5,5);



class newCuboidMaker{
constructor(attributes) {
this.length=attributes.length;
this.width=attributes.width;
this.height=attributes.height;
}
//Special Methods

volume(){
return this.length * this.width * this.height
}
surfaceArea (){
return 2 * (this.length * this.width + this.length * this.height + this.width * this.height)
}

} //End of CuboidMaker

const Classcuboid = new newCuboidMaker({
length:4,
width:5,
height:5,
});


// Test your volume and surfaceArea methods by uncommenting the logs below:
// console.log(cuboid.volume()); // 100
// console.log(cuboid.surfaceArea()); // 130
console.log(Classcuboid.volume()); // 100
console.log(Classcuboid.surfaceArea()); // 130

// Stretch Task: Extend the base class CuboidMaker with a sub class called CubeMaker. Find out the formulas for volume and surface area for cubes and create those methods using the dimension properties from CuboidMaker. Test your work by logging out your volume and surface area.

class CubeMaker extends newCuboidMaker{
constructor(attributes){
super(attributes)



}//End of Attributes
//Special Methods
}

const Cube = new newCuboidMaker({
length:5,
width:6,
height:6,
});

// Stretch Task: Extend the base class CuboidMaker with a sub class called CubeMaker. Find out the formulas for volume and surface area for cubes and create those methods using the dimension properties from CuboidMaker. Test your work by logging out your volume and surface area.
console.log(`Stretch Child Cube ${Cube.volume()}`);
console.log(`Stretch Child Cube ${Cube.surfaceArea()}`);
15 changes: 15 additions & 0 deletions challenges/closure.js
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,22 @@ myFunction();

// Explanation:

//Internal is inside its parent scope myFunction()

/* Task 2: Counter */

/* Create a function called `sumation` that accepts a parameter and uses a counter to return the summation of that number. For example, `summation(4)` should return 10 because 1+2+3+4 is 10. */




function sumation(count){
let counter=0;
for(let i=0; i<=count; i++){
counter+=i;
}
// For each increment add 1 to last
return counter;
}

console.log(sumation(4))
4 changes: 2 additions & 2 deletions challenges/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -7,8 +7,8 @@

<title>Sprint Challenge</title>

<script src="objects-arrays.js"></script>
<script src="functions.js"></script>
<script src="arrays-callbacks.js"></script>
<script src="closure.js"></script>
<script src="prototypes.js"></script>
<script src="classes.js"></script>
</head>
Expand Down
23 changes: 21 additions & 2 deletions challenges/prototypes.js
Original file line number Diff line number Diff line change
Expand Up @@ -6,28 +6,47 @@
Create a constructor function named CuboidMaker that accepts properties for length, width, and height
*/

function CuboidMaker(length,width,height){
this.length=length;
this.width=width;
this.height=height;

}


/* == Step 2: Volume Method ==
Create a method using CuboidMaker's prototype that returns the volume of a given cuboid's length, width, and height

Formula for cuboid volume: length * width * height
*/

CuboidMaker.prototype.volume= function(){
return this.length * this.width * this.height;
}



/* == Step 3: Surface Area Method ==
Create another method using CuboidMaker's prototype that returns the surface area of a given cuboid's length, width, and height.

Formula for cuboid surface area of a cube: 2 * (length * width + length * height + width * height)
*/

CuboidMaker.prototype.surfaceArea= function(){
return 2 * (this.length * this.width + this.length * this.height + this.width * this.height)
}


/* == Step 4: Create a new object that uses CuboidMaker ==
Create a cuboid object that uses the new keyword to use our CuboidMaker constructor
Add properties and values of length: 4, width: 5, and height: 5 to cuboid.
*/

const cuboid = new CuboidMaker(4,5,5);


// Test your volume and surfaceArea methods by uncommenting the logs below:
// console.log(cuboid.volume()); // 100
// console.log(cuboid.surfaceArea()); // 130
console.log(cuboid.volume()); // 100
console.log(cuboid.surfaceArea()); // 130