danser-go is a CLI visualisation tool for osu!standard maps.
As danser is in development phase, some things may break. If that happens please fill an issue with as much detail as possible.
WARNING: Because of MacOS' poor OpenGL support, danser-go won't run on that platform. Please use dual-booted Windows/Linux instead.
- Omoi - Chiisana Koi no Uta (Synth Rock Cover) [Kroytz's EX EX] - TAG2 Mirror Collage
- Sex Whales & Fraxo - Dead To Me (feat. Lox Chatterbox) [extrad1881 (ar 10)] Mirror Collage
- Nightcore - Flower Dance [Amachoco ARX.7] Mandala Mirror Collage
- Flower Dance (osu! cursordance)
- osu! top 50 replays knockout | xi - FREEDOM DiVE [ENDLESS DiMENSiONS]
- osu! top 50 knockout | YURRY CANNON - Suicide Parade [Sakase]
- osu! top 50 replays knockout | Kobaryo - Bookmaker [Corrupt The World]
You can download the newest Windows/Linux 64-bit binaries from releases.
After unpacking it to your desired directory, you need to run it using launcher (using danser-launcher executable) or
a command-line application/terminal:
danser <arguments>./danser <arguments>If you try to run danser (not danser-launcher) without any arguments there's a surprise waiting for you ;)
-artist="NOMA"or-a="NOMA"-title="Brain Power"or-t="Brain Power"-difficulty="Overdrive"or-d="Overdrive"-creator="Skystar"or-c="Skystar"-md5=hash- overrides all map selection arguments and attempts to find.osufile matching the specified MD5 hash-id=433005- overrides all map selection arguments and attempts to find.osufile with matching BeatmapID (not BeatmapSetID!)-cursors=2- number of cursors used in mirror collage-tag=2- number of cursors in TAG mode-speed=1.5- music speed. Value of 1.5 is equal to osu!'s DoubleTime mod.-pitch=1.5- music pitch. Value of 1.5 is equal to osu!'s Nightcore pitch. To recreate osu!'s Nightcore mod, use with speed 1.5-settings=name- settings filename - for examplesettings/name.jsoninstead ofsettings/default.json-debug- shows additional info when running Danser, overridesGraphics.DrawFPSsetting-play- play through the map in osu!standard mode-skip- skips map's intro like in osu!-start=20.5- start the map at a given time (in seconds)-end=30.5- end the map at the given time (in seconds)-knockout- knockout mode-knockout2="[\"replay1.osr\",\"replay2.osr\"]"- knockout mode, but instead of using danser's replays folder, sources replays from the given JSON array.Knockout.MaxPlayersandKnockout.ExcludeModssettings are ignored.-record- Records danser's output to a video file. Needs an accessible FFmpeg installation.-out=abcd- overrides-recordflag, records to a given filename instead of auto-generating it. Extension of the file is set in settings. When the-ssflag is used, this sets the output filename as well.-replay="path_to_replay.osr"or-r="path_to_replay.osr"- plays a given replay file. Be sure to replace\with\\or/. Overrides all map selection arguments-mods=HDHR- displays the map with given mods. This argument is ignored when-replayis used.-mods=ATwill trigger cursordance with replay UI.-skin- overridesSkin.CurrentSkinin settings-cs,-ar,-od,-hp- overrides maps' difficulty settings (values outside of osu!'s normal limits accepted)-nodbcheck- skips updating the database with new, changed or deleted maps-noupdatecheck- skips checking GitHub for a newer version of danser-ss=20.5- creates a screenshot at the given time in .png format-quickstart- skips intro (-skipflag), setsLeadInTimeandLeadInHoldto 0.-offset=20- local audio offset in ms, applies to recordings unlikeAudio.Offset. Inverted compared to stable.-preciseprogress- prints record progress in 1% increments.
Since danser 0.4.0b artist, creator, difficulty names and titles don't have to exactly match the .osu file.
Examples which should give the same result:
<executable> -d="Overdrive" -tag=2 //Assuming that there is only ONE map with "Overdrive" as its difficulty name
<executable> -t="Brain Power" -d="Overdrive" -tag=2
<executable> -t "Brain Power" -d Overdrive -tag 2
<executable> -t="ain pow" -difficulty="rdrive" -tag=2
<executable> -md5=59f3708114c73b2334ad18f31ef49046 -tag=2
<executable> -id=933228 -tag=2Settings and knockout usage are detailed in the wiki.
You need to clone it or download as a .zip (and unpack it to desired directory)
- 64-bit go (1.19 at least)
- gcc/g++ (Linux/Unix), WinLibs (Windows, TDM-GCC won't work, mingw-w64 is outdated)
- OpenGL library (shipped with drivers,
libgl1-mesa-devwhen building on Linux servers) - xorg-dev, libgtk-3 and libgtk-3-dev (Linux)
First, enter the cloned/downloaded repository.
When you're running it for the first time or if you made any changes type:
go buildThis will automatically download and build needed dependencies.
Afterwards type:
./danser-go <arguments>Running without arguments (as opposed in Running Danser) will give you the launcher, though you can't use drag&drop on the executable to preload a replay. If that ability is desired, build danser using dist scripts.
Software created by Sebastian Krajewski (@Wieku) and contributors
Unless stated otherwise, source files are distributed under GNU General Public License v3.0
Full credits and licenses of 3rd party assets can be found here.
