π Hi, I'm Pietro and I'm a Computer Science graduate.
ποΈ I'm your typical computer person, with a tiny bit of artistic tendencies.
π©οΈ I'm currently studying and working hard to become a game developer, using Unity and Godot.
π§° I also enjoy fiddling with different programming languages, engines, algorithms and everything related to CS.
Recent projects that I've been pursuing:
- π rustic-wave-function-collapse: A Rust port of the WFC algorithm, used in procedural generation.
β¦οΈ napoleon-solitaire: A Godot implementation of a classic Solitaire game, made as an entry point to the engine. I hope it will evolve in a fully fledged game.- π· wine-cellar: A serverless architecture for a home wine cellar, using AWS services emulated through Localstack.
- π mpi-word-count: A basic C Open-MPI implementation for parallelizing the word counting problem.
- β¬ pentakey-dolores: A prototype for a web application that, backed by a darknet YOLOv3 RNN, can recognize musical score sheets and parse a MXML file for use in tools like MuseScore
- πretro-auctions: A very simple implementation of a retro-videogames auction decentralized app, based on a smart contract written in Solidity.
- βοΈ Hardware Modding: Modifying older consoles and experimenting with circuits for future IoT projects. You can see a tiny example here.