Open
Description
On windows, nvidia, with profile set to 4.3 in config. When I hit c to create a new window it crashes:
Output:
..\..\..\src\renderer_gl.cpp(788): BGFX src API, type Error, id 1282, severity High, 'GL_INVALID_OPERATION error generated. Invalid VAO bound.'
..\..\..\src\renderer_gl.cpp(2907): BGFX CHECK glVertexAttribDivisor(loc, 0); GL error 0x502: GL_INVALID_OPERATION
Callstack:
> example-22-windowsDebug.exe!bgfx::CallbackStub::fatal(bgfx::Fatal::Enum _code, const char * _str) Line 83 C++
example-22-windowsDebug.exe!bgfx::fatal(bgfx::Fatal::Enum _code, const char * _format, ...) Line 264 + 0x20 bytes C++
example-22-windowsDebug.exe!bgfx::ProgramGL::bindAttributes(const bgfx::VertexDecl & _vertexDecl, unsigned int _baseVertex) Line 2907 + 0x74 bytes C++
example-22-windowsDebug.exe!bgfx::RendererContextGL::submit(bgfx::Frame * _render, bgfx::ClearQuad & _clearQuad, bgfx::TextVideoMemBlitter & _textVideoMemBlitter) Line 5020 C++
example-22-windowsDebug.exe!bgfx::Context::renderFrame() Line 1177 + 0x3d bytes C++
example-22-windowsDebug.exe!bgfx::Context::renderThread(void * _userData) Line 1840 + 0x8 bytes C++
example-22-windowsDebug.exe!bx::Thread::threadFunc(void * _arg) Line 153 + 0x2b bytes C++