BUGFIX: Hackchance gets NaN at high skill values #1349
Merged
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const skillMult = hackFactor * person.skills.hacking
this part of the hackchance calculation can get to Infinity on high stats (hackFactor is 1.7)
the skillChance then gets to NaN when
(skillMult - requiredHackingSkill) / skillMultt
;is calculated (results to Infinity/Infinity)
this pr clamps skillMult to not get Infinity to prevent the NaN