The lores folder contains a collection of mostly integer BASIC games and one Applesoft game that I wrote as a teenager in the 1970's. Type them into your dusty old Apple II (or favorite emulator) and enjoy the beautiful low resolution colors.
The hires folder contains my high resolution games that were published in various Apple II computer magazines back in the day. These were written in assembly language. A disk image is provided for each game so that you can avoid pesky hexadecimal data entry.
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I wrote Chicken Little, a life and death battle against gravity, first, at the age of 18. However, it was published last after the publisher held on to it for over 10 years. It appeared in the February 1992 issue of Nibble magazine. The article is notable for a long tutorial on my approach to writing arcade games for the Apple II and contains well commented source code listings. It's worth studying if you are learning 6502 assembly language.
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Spin Ball, a two player cross between pinball and pong, was written shortly after Chicken Little. It appeared in the April 1984 issue of Nibble magazine.
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Pond, life and death in a drop of water, was published by II Computing in the December/January 1987 issue. The game was originally submitted as "Pond Scum", but the good taste of the editors prevailed.
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Mosquito Madness, an homage to summer evenings in Wisconsin and vaguely reminiscent Space Invaders, proves that no topic is too trivial for a game. It appeared in the April 1988 issue of Compute!'s Apple Applications.