Trying to implement a simple sand simulator (with other elements) in Raylib :)
make
This will build the project. If it does not run the executable:
./main
s
- Sandw
- Waterh
- Solidc
- Smoke- Draw while holding
LSHIFT
to delete pixels Enter
- Clear the screenr
- toggle to send frames to ffmpeg- and +
- decrease or increase particle brush size
(fix everything tbh but still)
- Add interaction of water with sand
- Add gravity and water physics