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0.13 migration: Add section for entity niche optimization #1029

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@rparrett

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@rparrett

Migration guide generator didn't catch

bevyengine/bevy#9907

Because it's unlabeled and the formatting of the description isn't correct.

Unfortunately, the migration section in the description doesn't actually offer any advice for migration, so we'll need to write some.

I'm not actually sure how people can migrate this, other than recreating their scenes. It might be possible to create a small program/script/abuse awk to bit-twiddle entity ids in scene files.

See bevyengine/bevy#11289 for an example of fixing a scene file.

More context: https://discord.com/channels/691052431525675048/1209244908372627507

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