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82 changes: 82 additions & 0 deletions GameData/HabTech2/Patches/SystemHeat/SH_Radiators.cfg
Original file line number Diff line number Diff line change
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@PART[ht2_radiatorTriple]:NEEDS[SystemHeat]
{
MODULE
{
name = ModuleSystemHeat
volume = 0.1
moduleID = default
iconName = Icon_Radiator
ignoreTemperature = true
}

@MODULE[ModuleActiveRadiator]
{
@name = ModuleSystemHeatRadiator
moduleID = radiator
// ModuleSystemHeat instance to link to
systemHeatModuleID = default
scalarModuleID = heat
maxTempAnimation = 500

// option: use physical or deterministic temperatures
// DOES NOT WORK YET
// Use emissivity to directly model temp
usePhysicalTemperatureModeling = false
// maximum temperature system can work at
maxRadiatorTemperature = 350
// emissivity
emissivity = 0.9

// option: use deterministic temperatures
// Power radiated per temperature
temperatureCurve
{
key = 0 0
key = 400 340
}
// area for convection
convectiveArea = 143
}

}

@PART[ht2_solarArray_duo]:NEEDS[SystemHeat]
{
MODULE
{
name = ModuleSystemHeat
volume = 0.05
moduleID = default
iconName = Icon_Radiator
ignoreTemperature = true
}

@MODULE[ModuleActiveRadiator]
{
@name = ModuleSystemHeatRadiator
moduleID = radiator
// ModuleSystemHeat instance to link to
systemHeatModuleID = default
scalarModuleID = heat
maxTempAnimation = 500

// option: use physical or deterministic temperatures
// DOES NOT WORK YET
// Use emissivity to directly model temp
usePhysicalTemperatureModeling = false
// maximum temperature system can work at
maxRadiatorTemperature = 350
// emissivity
emissivity = 0.9

// option: use deterministic temperatures
// Power radiated per temperature
temperatureCurve
{
key = 0 0
key = 400 50
}
// area for convection
convectiveArea = 22.5
}
}