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33 changes: 33 additions & 0 deletions GameData/Benjee10_sharedAssets/Localization/en-us.cfg
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Localization
{
en-us
{
#LOC_B10_APASv2_title = C-100 Androgynous Docking Mechanism
#LOC_B10_APASv2_description = This intermediate-sized docking mechanism is great for bringing people together.

#LOC_B10_hybrid_female_title = C-150 Hybrid Docking Mechanism (Female)
#LOC_B10_hybrid_female_description = The result of an experimental cross-breeding program between two docking ports who love each other very much is this abomination, a combination of a capture drogue with a sturdy structural ring for permanent connections between modules. Compatible with standard SSVP ports.

#LOC_B10_hybrid_male_title = C-150 Hybrid Docking Mechanism (Male)
#LOC_B10_hybrid_male_description = The result of an experimental cross-breeding program between two docking ports who love each other very much is this abomination, a combination of a capture probe with a sturdy structural ring for permanent connections between modules. Compatible with standard SSVP ports.

#LOC_B10_IDA_title = C-100 Mk II Androgynous Docking Mechanism (Passive)
#LOC_B10_IDA_description = This moderately upgraded version of the C-100 is still compatible with Mk I versions of the port.

#LOC_B10_NDS_title = C-100 Mk II Androgynous Docking Mechanism (Active)
#LOC_B10_NDS_description = A slightly upgraded version of the C-100 port, with lower mass.

#LOC_ht2_CBM_title = C-200 Common Berthing Mechanism (Passive)
#LOC_ht2_CBM_description = A structural ring designed for rigidly connecting together space station modules.

#LOC_ht2_CBM_active1_title = C-200 Common Berthing Mechanism (Active Type I)
#LOC_ht2_CBM_active1_description = A structural ring designed for rigidly connecting together space station modules.

#LOC_ht2_CBM_active2_title = C-200 Common Berthing Mechanism (Active Type II)
#LOC_ht2_CBM_active2_description = A structural ring designed for rigidly connecting together space station modules.

#LOC_benjee10_AJ10_v2_title = KJ-10b "Viking" Orbital Manoeuvring Engine
#LOC_benjee10_AJ10_v2_description = A no-nonsense service engine designed for... pretty much anything really.

}
}
33 changes: 33 additions & 0 deletions GameData/Benjee10_sharedAssets/Localization/zh-cn.cfg
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Localization
{
zh-cn
{
#LOC_B10_APASv2_title = C-100 雌雄同体对接机构
#LOC_B10_APASv2_description = 这种中型对接装置非常适合将人们聚集在一起。

#LOC_B10_hybrid_female_title = C-150 混合对接机构 (Female)
#LOC_B10_hybrid_female_description = 这是两个相亲相爱的对接口进行杂交实验的结果,它结合了捕获锥和坚固的结构环,用于模块之间的永久连接。兼容标准SSVP端口。

#LOC_B10_hybrid_male_title = C-150 混合对接机构 (Male)
#LOC_B10_hybrid_male_description = 这是两个相亲相爱的对接口进行杂交实验的结果,它结合了捕获探针和坚固的结构环,用于模块之间的永久连接。兼容标准SSVP端口。

#LOC_B10_IDA_title = C-100 Mk II 雌雄同体对接机构 (Passive)
#LOC_B10_IDA_description = 这种C-100的中等升级版本仍然与Mk I版本的端口兼容。

#LOC_B10_NDS_title = C-100 Mk II 雌雄同体对接机构 (Active)
#LOC_B10_NDS_description = C-100端口的略微升级版本,质量更轻。

#LOC_ht2_CBM_title = C-200 通用停泊机构 (Passive)
#LOC_ht2_CBM_description = 一个用于将空间站模块刚性连接在一起的结构环。

#LOC_ht2_CBM_active1_title = C-200 通用停泊机构 (Active Type I)
#LOC_ht2_CBM_active1_description = 一个用于将空间站模块刚性连接在一起的结构环。

#LOC_ht2_CBM_active2_title = C-200 通用停泊机构 (Active Type II)
#LOC_ht2_CBM_active2_description = 一个用于将空间站模块刚性连接在一起的结构环。

#LOC_benjee10_AJ10_v2_title = KJ-10b "Viking" 轨道机动引擎
#LOC_benjee10_AJ10_v2_description = 这是一款简单易用的服务引擎,可用于......几乎任何用途。

}
}
38 changes: 38 additions & 0 deletions program_changeFile.py
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#Modify the cfg text for each part.
import os

folder_path = r'C:\Games\KSP\1.12.5 Stock\GameData\Benjee10_sharedAssets\Parts'
field_name_1 = 'title'
field_name_2 = 'description'
field_name_3 = 'name'

for dirpath, dirnames, filenames in os.walk(folder_path):
folder_name = os.path.basename(dirpath)
for filename in filenames:
if filename.endswith('.cfg'):
with open(os.path.join(dirpath, filename), 'r') as file:
content = file.read()
lines = content.split('\n')
field_value_3 = ''
found_field_1 = False
found_field_2 = False
found_field_3 = False
flag = False
for i, line in enumerate(lines):
if field_name_1 in line and not found_field_1:
lines[i] = f'\ttitle = #LOC_{field_value_3}_title'
found_field_1 = True
if field_name_2 in line and not found_field_2:
lines[i] = f'\tdescription = #LOC_{field_value_3}_description'
found_field_2 = True
if flag == False:
if field_name_3 in line and not found_field_3:
field_value_3 = line.split('=')[1].strip()
found_field_3 = True
flag = True
if found_field_1 and found_field_2 and found_field_3:
break
content = '\n'.join(lines)
with open(os.path.join(dirpath, filename), 'w') as file:
file.write(content)

41 changes: 41 additions & 0 deletions program_en-us.py
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#Extraction of titles and abstracts.
import os

folder_path = r'C:\Games\KSP\1.12.5 Stock\GameData\Benjee10_sharedAssets\Parts'
field_name_1 = 'title'
field_name_2 = 'description'
field_name_3 = 'name'
output_file = 'en-us.cfg'

with open(output_file, 'w') as out:
out.write('Localization\n{\n\ten-us\n\t{\n')
for dirpath, dirnames, filenames in os.walk(folder_path):
folder_name = os.path.basename(dirpath)
for filename in filenames:
if filename.endswith('.cfg'):
with open(os.path.join(dirpath, filename), 'r') as file:
found_field_1 = False
found_field_2 = False
found_field_3 = False
field_value_3 = ''
flag = False
for line in file:
if field_name_1 in line:
field_value = line.split('=')[1].strip()
out.write(f'\t\t#LOC_{field_value_3}_title = {field_value}\n')
found_field_1 = True
if field_name_2 in line:
field_value = line.split('=')[1].strip()
out.write(f'\t\t#LOC_{field_value_3}_description = {field_value}\n\n')
found_field_2 = True
if flag == False:
if field_name_3 in line:
field_value_3 = line.split('=')[1].strip()
found_field_3 = True
flag = True
if found_field_1 and found_field_2 and found_field_3:
break
out.write('\t}\n}')