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Move to a custom built version of CMContrib to fix a stack overflow c…
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…rash.

git-svn-id: http://svn.gib.me/public/borderlands2/trunk@14 847a1a71-5502-e211-98e1-0030489379b8
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rick committed Oct 7, 2012
1 parent 61c444c commit 65b802e
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Showing 6 changed files with 5 additions and 7 deletions.
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Expand Up @@ -45,18 +45,19 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="Caliburn.Micro, Version=1.3.1.0, Culture=neutral, PublicKeyToken=8e5891231f2ed21f, processorArchitecture=MSIL">
<HintPath>..\packages\Caliburn.Micro-Contrib.1.0.2\lib\Net40\Caliburn.Micro.dll</HintPath>
<HintPath>..\packages\Caliburn.Micro.1.3.1\lib\net40\Caliburn.Micro.dll</HintPath>
</Reference>
<Reference Include="Caliburn.Micro.Contrib">
<HintPath>..\packages\Caliburn.Micro-Contrib.1.0.2\lib\Net40\Caliburn.Micro.Contrib.dll</HintPath>
<Reference Include="Caliburn.Micro.Contrib, Version=1.0.1.0, Culture=neutral, PublicKeyToken=23b8ce3a92a0a872, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\other\wpf\Caliburn.Micro.Contrib.dll</HintPath>
</Reference>
<Reference Include="PresentationFramework.Aero" />
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Interactivity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\packages\Caliburn.Micro-Contrib.1.0.2\lib\Net40\System.Windows.Interactivity.dll</HintPath>
<HintPath>..\packages\Caliburn.Micro.1.3.1\lib\net40\System.Windows.Interactivity.dll</HintPath>
</Reference>
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
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1 change: 0 additions & 1 deletion Gibbed.Borderlands2.SaveEdit/MySaveFileResult.cs
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Expand Up @@ -39,7 +39,6 @@ public class MySaveFileResult : IResult
{
private readonly FileFilterCollection _Filters = new FileFilterCollection();
private readonly string _Title;
private bool _Cancelled = true;
private EventHandler<ResultCompletionEventArgs> _Completed = delegate { };
private Action<string> _FileAction;
private bool _IgnoreUserCancel;
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1 change: 0 additions & 1 deletion Gibbed.Borderlands2.SaveEdit/PlayerViewModel.cs
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Expand Up @@ -31,7 +31,6 @@ internal class PlayerViewModel : PropertyChangedBase, IHandle<SaveUnpackMessage>
{
#region Fields
private FileFormats.SaveFile _SaveFile;
private List<PlayerClassDefinition> _ClassDefinitions;
#endregion

#region Properties
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1 change: 0 additions & 1 deletion Gibbed.Borderlands2.SaveEdit/packages.config
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@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Caliburn.Micro" version="1.3.1" targetFramework="net40" />
<package id="Caliburn.Micro-Contrib" version="1.0.2" targetFramework="net40" />
<package id="Extended.Wpf.Toolkit" version="1.7.0" targetFramework="net40" />
</packages>
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